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RemakeBench
GitHub creator profile

RemakeBench

Repository-level view of 7 collected skills across 1 GitHub repositories.

skills collected
7
repositories
1
updated
Aug 25, 2026
repository map

Where the skills live

Top repositories by collected skill count, with their share of this creator catalog and occupation spread.

repository explorer

Repositories and representative skills

codex-subagent
unclassified

Run OpenAI Codex CLI as an external subagent from Claude Code, either once or as a parallel fanout, through hardened codex-sub and codex-fanout wrappers. Use for independent review, cross-model judging, structured second opinions, image analysis, or isolated…

Aug 25, 2026
grok-subagent
unclassified

Run xAI Grok as a second-model subagent from Claude Code for independent review, cross-checking, structured output, or parallel fanout. Use when the user asks to consult Grok or xAI, when Claude and Codex need a third vote, or when multiple files or…

Aug 25, 2026
3d-asset-quality
unclassified

Model what a 3D object is, not merely its outline, and prove quality with geometry-only close-up renders plus a manifest. Use before building, generating, importing, cleaning, reviewing, or signing off on meshes, props, buildings, terrain, environments,…

Aug 24, 2026
asset-judge-loop
unclassified

The build→judge→rebuild loop for MULTI-asset 3D work — whenever a scene, environment, village, level, diorama or any batch of more than ~3 assets is being built (in Blender, via MCP, procedurally, or by generation), and especially when builder subagents are…

Aug 24, 2026
game-production-stages
unclassified

Plan and route a game or playable 3D demo through art direction, sandbox, environment, character, assembly, atmosphere, gameplay, and shipping. Use at the start of any game-shaped project or when replanning one mid-flight. Coordinates…

Aug 24, 2026
reference-pack-authority
unclassified

How to structure, audit and use a GENERATED reference/concept-art pack before building a 3D world from it — the art-direction stage's exit gate. Load this whenever generating target images (Claude with an image tool, Meshy, or any image model), whenever…

Aug 24, 2026
verify-by-playing
unclassified

The gameplay acceptance gate — prove interactive software works by PLAYING it with real input, not by green gates, passing tests, code inspection or screenshots of stills. Load this whenever a gameplay change is claimed done, before shipping or demoing any…

Aug 24, 2026
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