Skip to main content
Run any Skill in Manus
with one click

jit-carton-node-resolver

Stars1
Forks0
UpdatedJuly 8, 2026 at 23:37

WHAT: just-in-time building of TreeShell nodes from CartON graph relationships — when a jump targets a coordinate not found in any family JSON config, resolve the CartON concept into a cached Menu node whose options come from its HAS_PART relationships. WHEN: when a TreeShell jump target is not found in any loaded family JSON config, you need a node built on the fly from a CartON concept, or working on JIT node resolution for SANCREV game navigation.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

File Explorer
3 files
SKILL.md
readonly