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jit-carton-node-resolver

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Actualizado8 de julio de 2026 a las 23:37

WHAT: just-in-time building of TreeShell nodes from CartON graph relationships — when a jump targets a coordinate not found in any family JSON config, resolve the CartON concept into a cached Menu node whose options come from its HAS_PART relationships. WHEN: when a TreeShell jump target is not found in any loaded family JSON config, you need a node built on the fly from a CartON concept, or working on JIT node resolution for SANCREV game navigation.

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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