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stemstudio-audio

Add sound effects and audio to 3D scenes in Studio 3D game engine. Use when the user asks to add sounds, music, audio feedback, or sound effects to objects or events. Covers the genericSound behavior for event-triggered audio, audio resource management, and common patterns like ambient sound, collision SFX, UI click sounds, and background music. Examples include "add a sound when the coin is collected", "play background music", "add footstep sounds to the character", or "make the button click sound".

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Source facts

Repository
Stem-Studio/Engine
Last source activity
May 20, 2026 at 02:36
Detected SKILL.md language
English
Stars
203
Forks
30

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