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Stem-Studio
GitHub creator profile

Stem-Studio

Repository-level view of 28 collected skills across 1 GitHub repositories.

skills collected
28
repositories
1
updated
May 20, 2026
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Where the skills live

Top repositories by collected skill count, with their share of this creator catalog and occupation spread.

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Repositories and representative skills

stemstudio-assets
software-developers

Asset search (local and external), asset metadata lookup, model import, and 3D model generation for Studio 3D. Use for finding, inspecting, downloading, and placing 3D models in the scene.

May 20, 2026
stemstudio-atmosphere
software-developers

Scene lighting, light object properties, fog, background, tone mapping, and post-processing for Studio 3D. Use for mood, atmosphere, shadows, and visual environment setup.

May 20, 2026
stemstudio-audio
software-developers

Add sound effects and audio to 3D scenes in Studio 3D game engine. Use when the user asks to add sounds, music, audio feedback, or sound effects to objects or events. Covers the genericSound behavior for event-triggered audio, audio resource management, and…

May 20, 2026
stemstudio-behaviors
software-developers

Behavior discovery, creation, update, attach/detach, and configuration in Studio 3D. Use for built-in behavior reuse first, then custom behavior authoring only when needed.

May 20, 2026
stemstudio-camera
software-developers

Camera type, perspective, and configuration for Studio 3D. Use for camera type selection, FOV, clipping planes, and genre-appropriate camera setup.

May 20, 2026
stemstudio-copilot
computer-occupations-all-other

Master routing skill for StemStudio ACP work. Use for broad or ambiguous requests such as "make a game", "build a scene", "improve this", or any task that needs skill selection, scene inspection, staged execution, and clean scene hierarchy.

May 20, 2026
stemstudio-eventbus
software-developers

EventBus guidance for behavior-to-behavior messaging in Studio 3D. Use when behaviors need decoupled communication, topic design, or event lifecycle cleanup.

May 20, 2026
stemstudio-game-design
software-developers

Genre blueprints, game-feel guidance, and build-order planning for Studio 3D. Use when the user wants a whole game, a genre direction, or better game feel rather than a single asset or command.

May 20, 2026
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