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engine-codemap-sync

Assess whether completed engine code changes should be reflected in Doc/EngineCodeMap. Use implicitly only after C/C++ source or header file changes under CubeEngine/EngineSrc, such as .c, .cc, .cpp, .cxx, .h, .hh, .hpp, .hxx, .inl, or .ipp, and only when the change may alter durable module responsibilities, important objects, or stable entry points that help narrow source search. Ignore doc-only, build-only, asset-only, config-only, generated, formatting, and other non-code-file changes unless the user explicitly asks to evaluate CodeMap. Also use when the user says "更新codemap", "update codemap", or otherwise explicitly asks to update or sync CodeMap. First filter out pure bug fixes, tiny helper-only changes, formatting, generated files, assets, build-only changes, and implementation-only refactors that do not change AI navigation value. If classified as skip, do not ask the user; only ask before editing when a real CodeMap update is likely needed.

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Source facts

Repository
tangziwen/CubeMiniGame
Last source activity
June 27, 2026 at 13:54
Detected SKILL.md language
English
Stars
358
Forks
44

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The review-first prompt is selected by default. You can switch to a direct command or download a local copy.

Review the source files

Read SKILL.md and any companion files shown by SkillsMP before deciding whether to install.