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implementing-gameplay-invariants

Translates game design prose into engine-neutral implementation invariants and validation checks. Use when implementing or reviewing game mechanics where idle, hold-only, mashing, spam, safe waiting, or repeated scoring pulses must be prevented from dominating skilled play. Use when this capability is needed.

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Source facts

Repository
tomevault-io/skills-registry
Last source activity
July 3, 2026 at 19:45
Detected SKILL.md language
English
Stars
0
Forks
0

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Review the source files

Read SKILL.md and any companion files shown by SkillsMP before deciding whether to install.