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systems-interaction-mapper

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UpdatedMarch 11, 2026 at 01:27

Map how all game systems affect each other. Identify feedback loops, emergent behaviors, and potential degenerate strategies before they ship. Use this skill when: (1) designing a game with multiple interacting systems, (2) diagnosing unexpected emergent behavior or exploit paths, (3) evaluating whether adding a new system creates healthy or degenerate interactions, (4) identifying which systems are too tightly or loosely coupled, (5) mapping feedback loops (reinforcing, balancing, broken), (6) predicting where player-discovered strategies will emerge, (7) understanding why a balance change in one system cascades unexpectedly. Medium-agnostic โ€” works for digital, tabletop, and hybrid games.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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