Skip to main content

user-experience

Comprehensive user experience design and strategy

Quellinformationen

Repository
ffsshhttiikk/opencode-agents-skills
Letzte Quellaktivität
28. Februar 2026 um 22:55
Erkannte Sprache von SKILL.md
Englisch
Sterne
3
Forks
2

Installationsoptionen

Standardmäßig ist der Prompt ausgewählt, der zuerst die Quelle prüft. Sie können zu einem direkten Befehl wechseln oder eine lokale Kopie herunterladen.

Quelldateien prüfen

Lesen Sie SKILL.md und alle von SkillsMP angezeigten Begleitdateien, bevor Sie sich für eine Installation entscheiden.

SKILL.md wird angezeigt

SKILL.md
Quellanweisungen · Schreibgeschützte Vorschau
name
user-experience
description
Comprehensive user experience design and strategy
category
interdisciplinary
difficulty
intermediate
tags
["ux","design","strategy","research"]
author
OpenCode Community
version
1
last_updated
2024-01-15T00:00:00.000Z
# User Experience ## What I Do I am User Experience (UX), the holistic discipline encompassing all aspects of a user's interaction with a product, service, or system. I go beyond interface design to consider the entire user journey including emotions, perceptions, and behaviors. I integrate user research, design, and strategy to create meaningful, effective experiences. I measure success through metrics like task completion, satisfaction, and emotional response. I advocate for users while balancing business goals and technical constraints. I create frameworks for consistent, empathetic design across products and touchpoints. I believe that great experiences don't happen by accident—they require intentional design and continuous iteration. ## When to Use Me - Designing new products or features - Improving existing products - Creating design systems - Developing brand experience strategy - Planning user research initiatives - Aligning teams around user needs - Measuring and tracking UX metrics - Training UX teams and stakeholders - Conducting UX audits ## Core Concepts **User Journey**: Sequence of steps users take to accomplish goals. **Personas**: Fictional representations of user types. **Jobs to Be Done**: Underlying motivations driving user behavior. **Experience Maps**: Visual representation of user experience across touchpoints. **Design Thinking**: Human-centered problem-solving methodology. **Service Design**: Designing service ecosystems holistically. **Emotional Design**: Designing for emotional response and connection. **UX Metrics**: Quantitative measures of user experience success. ## Code Examples ### Example 1: User Journey Mapping ```python #!/usr/bin/env python3 """ User Journey Mapping Framework """ from dataclasses import dataclass, field from datetime import datetime from typing import List, Dict, Optional from enum import Enum import json class Stage(Enum): AWARENESS = "awareness" CONSIDERATION = "consideration" DECISION = "decision" RETENTION = "retention" ADVOCACY = "advocacy" class TouchpointType(Enum): WEBSITE = "website" MOBILE_APP = "mobile_app" EMAIL = "email" SOCIAL = "social" CUSTOMER_SERVICE = "customer_service" PHYSICAL = "physical" CHAT = "chat" @dataclass class Touchpoint: name: str type: TouchpointType channel: str description: str pain_points: List[str] opportunities: List[str] metrics: Dict[str, float] @dataclass class JourneyStage: name: str stage: Stage touchpoints: List[Touchpoint] user_goals: List[str] emotions: List[str] questions: List[str] barriers: List[str] success_metrics: List[str] @dataclass class UserJourney: journey_id: str persona: str primary_goal: str stages: List[JourneyStage] created_at: datetime last_updated: datetime class JourneyMappingFramework: def __init__(self): self.journeys: Dict[str, UserJourney] = {} self.templates: Dict[str, UserJourney] = {} def create_journey(self, journey_id: str, persona: str, primary_goal: str) -> UserJourney: journey = UserJourney( journey_id=journey_id, persona=persona, primary_goal=primary_goal, stages=[], created_at=datetime.now(), last_updated=datetime.now() ) self.journeys[journey_id] = journey return journey def add_stage(self, journey_id: str, stage: JourneyStage): if journey_id in self.journeys: self.journeys[journey_id].stages.append(stage) self.journeys[journey_id].last_updated = datetime.now() def generate_map(self, journey_id: str) -> Dict: journey = self.journeys.get(journey_id) if not journey: return {'error': 'Journey not found'} return { 'summary': { 'id': journey.journey_id, 'persona': journey.persona, 'goal': journey.primary_goal, 'total_stages': len(journey.stages), 'total_touchpoints': sum( len(stage.touchpoints) for stage in journey.stages ) }, 'touchpoint_analysis': self._analyze_touchpoints(journey), 'pain_point_analysis': self._analyze_pain_points(journey), 'emotion_analysis': self._analyze_emotions(journey), 'opportunity_matrix': self._generate_opportunities(journey), 'recommended_actions': self._generate_recommendations(journey) } def _analyze_touchpoints(self, journey: UserJourney) -> Dict: touchpoint_counts = {} for stage in journey.stages: for tp in stage.touchpoints: touchpoint_counts[tp.name] = touchpoint_counts.get(tp.name, 0) + 1 return { 'counts': touchpoint_counts, 'most_frequent': max(touchpoint_counts.items(), key=lambda x: x[1]), 'by_type': self._group_by_type(journey) } def _group_by_type(self, journey: UserJourney) -> Dict: by_type = {} for stage in journey.stages: for tp in stage.touchpoints: if tp.type.value not in by_type: by_type[tp.type.value] = [] by_type[tp.type.value].append({ 'name': tp.name, 'stage': stage.name }) return by_type def _analyze_pain_points(self, journey: UserJourney) -> Dict: all_pain_points = [] for stage in journey.stages: all_pain_points.extend(stage.pain_points) return { 'total': len(all_pain_points), 'unique': list(set(all_pain_points)), 'by_stage': { stage.name: stage.pain_points for stage in journey.stages if stage.pain_points } } def _analyze_emotions(self, journey: UserJourney) -> Dict: emotion_counts = {} for stage in journey.stages: for emotion in stage.emotions: emotion_counts[emotion] = emotion_counts.get(emotion, 0) + 1 return { 'all_emotions': emotion_counts, 'positive_count': sum( v for k, v in emotion_counts.items() if k.lower() in ['happy', 'satisfied', 'confident', 'delighted'] ), 'negative_count': sum( v for k, v in emotion_counts.items() if k.lower() in ['frustrated', 'confused', 'anxious', 'angry'] ) } def _generate_opportunities(self, journey: UserJourney) -> List[Dict]: opportunities = [] for stage in journey.stages: for tp in stage.touchpoints: for opp in tp.opportunities: opportunities.append({ 'opportunity': opp, 'stage': stage.name, 'touchpoint': tp.name, 'impact': 'high' if stage.stage in [Stage.DECISION, Stage.RETENTION] else 'medium' }) return sorted(opportunities, key=lambda x: x['impact'], reverse=True) def _generate_recommendations(self, journey: UserJourney) -> List[Dict]: recommendations = [] # Identify pain points with high impact for stage in journey.stages: if stage.barriers: recommendations.append({ 'type': 'barrier_removal', 'priority': 'high', 'stage': stage.name, 'recommendation': f"Address barriers in {stage.name}", 'details': stage.barriers }) # Identify emotion gaps emotion_analysis = self._analyze_emotions(journey) if emotion_analysis['negative_count'] > emotion_analysis['positive_count']: recommendations.append({ 'type': 'emotional_improvement', 'priority': 'high', 'recommendation': 'Improve overall emotional experience' }) return recommendations # Example Usage framework = JourneyMappingFramework() # Create journey journey = framework.create_journey( "ecommerce_checkout", persona="Busy Professional", primary_goal="Complete purchase quickly and easily" ) # Add awareness stage framework.add_stage("ecommerce_checkout", JourneyStage( name="Discover Product", stage=Stage.AWARENESS, touchpoints=[ Touchpoint( name="Search Engine", type=TouchpointType.WEBSITE, channel="Google", description="User searches for product", pain_points=["Slow loading", "Irrelevant results"], opportunities=["Better SEO", "Faster pages"], metrics={'bounce_rate': 45.0, 'time_on_site': 120.0} ) ], user_goals=["Find product quickly", "Compare options"], emotions=["curious", "hopeful"], questions=["Is this what I need?", "What are the alternatives?"], barriers=["Information overload", "Trust issues"], success_metrics=["Conversion rate", "Time to purchase"] )) print(json.dumps(framework.generate_map("ecommerce_checkout"), indent=2)) ``` ### Example 2: UX Metrics Dashboard ```python @dataclass class UXMetric: name: str value: float unit: str category: str trend: str # up, down, stable target: float last_updated: datetime class UXMetricsDashboard: def __init__(self): self.metrics: List[UXMetric] = [] self.goals: Dict[str, float] = {} def track_metric(self, metric: UXMetric): self.metrics.append(metric) def set_goal(self, metric_name: str, target: float): self.goals[metric_name] = target def calculate_scorecard(self) -> Dict: scores = [] for goal_name, target in self.goals.items(): metric = self._get_latest_metric(goal_name) if metric: achieved = metric.value >= target score = (metric.value / target) * 100 if target > 0 else 0 scores.append({ 'metric': goal_name, 'current': metric.value, 'target': target, 'achieved': achieved, 'score': min(score, 100), 'trend': metric.trend }) overall_score = sum(s['score'] for s in scores) / len(scores) if scores else 0 return { 'overall_score': overall_score, 'metrics_breakdown': scores, 'summary': { 'achieved': sum(1 for s in scores if s['achieved']), 'total': len(scores), 'improving': sum(1 for s in scores if s['trend'] == 'up'), 'declining': sum(1 for s in scores if s['trend'] == 'down') } } def _get_latest_metric(self, name: str) -> Optional[UXMetric]: return next( (m for m in reversed(self.metrics) if m.name == name), None ) # Common UX Metrics UX_METRICS = { 'task_completion_rate': 'Task Completion Rate', 'time_on_task': 'Time on Task (seconds)', 'task_success_rate': 'Task Success Rate', 'system_usability_scale': 'SUS Score', 'net_promoter_score': 'NPS', 'customer_effort_score': 'CES', 'first_try_success': 'First Try Success Rate', 'error_rate': 'Error Rate', 'time_to_value': 'Time to Value (hours)', 'engagement_score': 'Engagement Score', 'retention_rate': 'Retention Rate', 'satisfaction_score': 'Satisfaction Score' } ``` ### Example 3: Design System Documentation ```python DESIGN_SYSTEM = { "principles": [ { "name": "User-Centered", "description": "Design decisions prioritize user needs and goals", "guidelines": [ "Every interaction should serve a clear user purpose", "Reduce cognitive load through clarity and simplicity", "Test assumptions with real users regularly" ] }, { "name": "Consistent", "description": "Similar elements behave similarly across the system", "guidelines": [ "Follow established patterns before creating new ones", "Use the design system components first", "Document any deviations from patterns" ] }, { "name": "Accessible", "description": "Everyone can use the product regardless of ability", "guidelines": [ "Meet WCAG 2.1 AA standards", "Design for keyboard navigation", "Provide multiple ways to accomplish tasks" ] } ], "colors": { "primary": { "main": "#007AFF", "light": "#5AC8FA", "dark": "#0056B3", "contrast": "#FFFFFF" }, "secondary": { "main": "#5856D6", "light": "#AF52DE", "dark": "#4639C8" }, "semantic": { "success": "#34C759", "warning": "#FF9500", "error": "#FF3B30", "info": "#007AFF" }, "accessibility": { "text_on_primary": "#FFFFFF", "text_on_secondary": "#FFFFFF", "text_on_success": "#FFFFFF" } }, "typography": { "font_family": {
Auf GitHub ansehen
Diese SKILL.md ist sehr gross, daher zeigt SkillsMP hier nur den ersten Abschnitt. Auf GitHub ansehen