| name | uloop-get-hierarchy |
| description | Get Unity Hierarchy structure via uloop CLI. Use when you need to: (1) Inspect scene structure and GameObject tree, (2) Find GameObjects and their parent-child relationships, (3) Check component attachments on objects. |
uloop get-hierarchy
Get Unity Hierarchy structure.
Usage
uloop get-hierarchy [options]
Parameters
| Parameter | Type | Default | Description |
|---|
--root-path | string | - | Root GameObject path to start from |
--max-depth | integer | -1 | Maximum depth (-1 for unlimited) |
--include-components | boolean | true | Include component information |
--include-inactive | boolean | true | Include inactive GameObjects |
--include-paths | boolean | false | Include full path information |
Examples
uloop get-hierarchy
uloop get-hierarchy --root-path "Canvas/UI"
uloop get-hierarchy --max-depth 2
uloop get-hierarchy --include-components false
Output
Returns JSON with hierarchical structure of GameObjects and their components.