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HorizonRobotics
GitHub-Creator-Profil

HorizonRobotics

Repository-Ansicht von 68 gesammelten Skills in 5 GitHub-Repositories.

gesammelte Skills
68
Repositories
5
aktualisiert
14. Aug. 2026
Repository-Explorer

Repositories und repräsentative Skills

board-detection
Netzwerk- und Computersystemadministratoren

板卡硬件平台检测 Skill。当任务涉及板端运行、板端推理、远端 HBM、性能压测或 BPU 实测,且 .horizon/.env.board 不存在或不完整时触发。自动完成板卡 IP 获取、SSH 架构探测、平台信息写入。

30. Juni 2026
horizon-router
Softwareentwickler

OpenExplorer 工具链入口 Skill,处理 PTQ/QAT 量化编译、板端部署、性能精度评估等请求,并将任务路由到对应的 Horizon 子 Skill。

30. Juni 2026
skills
Softwareentwickler

HBDK4模型编译工具的使用指南索引,按任务场景组织

26. Juni 2026
j6-hbdk-compile
Softwareentwickler

通用模型编译 skill。基于 YAML 配置文件驱动,支持 ONNX 和 BC 模型格式。支持从 PTQ config 自动提取输入预处理参数。工作流:生成配置 -> 默认必须经用户确认 -> 再执行编译与报告。Use when the user mentions 模型编译、compile、导出 hbm、生成上板产物、pyramid 输入、resizer 输入。

26. Juni 2026
j6-hmct-cosine-similarity-tuning
Softwareentwickler

HMCT PTQ 精度调优工作流。自动按 INT8→INT16→dual-int16→FP16 逐级验证上限, 结合节点敏感度分析渐进回退,找到满足 Cosine Similarity 阈值(默认 >=0.99)的 最小混精度 quant_config,产出达标配置与调优报告。 触发关键词:HMCT 精度调优、PTQ 调优、量化精度、cosine similarity 不达标、混合精度。

26. Juni 2026
hmct-workflow
Softwareentwickler

HMCT 模型转换与精度调优总入口。根据用户意图自动路由: (1) 提供了校准数据 → 调用 reference/run_build.py build 执行完整量化构建; (2) 未提供校准数据 → 调用 reference/run_build.py check 使用随机数据快速验证转换流程; (3) 用户希望进行精度调优 → 转交 j6-hmct-cosine-similarity-tuning SKILL 执行多阶段调优; (4) 用户希望进行单项精度 debug 分析(节点灵敏度、数据分布、累积误差等)→…

26. Juni 2026
oe-llm-package-detection
Softwareentwickler

OE-LLM 包环境检测 Skill。当任务涉及 LLM 量化、LLM 压缩、LLM 编译、板端 LLM 推理等 LLM 工具链操作,且 .horizon/.env.oe-llm-package 不存在时触发。自动完成 OE-LLM 包路径定位、版本采集、本地环境匹配检查、GPU Docker 判定,并将结果写入 .env 文件。

26. Juni 2026
oe-llm-package-install
Softwareentwickler

OE-LLM 包本地安装 Skill。在 oe-llm-package-detection 完成后触发,询问用户是否本地安装。若用户同意,则检测本地 Python / CUDA / PyTorch 版本,匹配 OE-LLM 包内 whl,创建 venv 全量安装,更新 .env 为 EXECUTION_MODE=local。

26. Juni 2026
Es werden 8 von 37 gesammelten Skills angezeigt.
benchmark-holomotion-latency
Softwareentwickler

Benchmark HoloMotion inference with deployment-equivalent artifacts, runtime state, preprocessing, I/O, and hardware. Use for latency, throughput, cache, refinement, export, quantization, target-runtime, or framework-versus-deployment comparisons.

14. Aug. 2026
deploy-offline-motion
Softwareentwickler

Deploy and troubleshoot a HoloMotion policy for offline real-robot motion tracking. Use for deployment preflight, no-action validation, model or motion substitution, controller startup, and offline robot-runtime diagnosis.

14. Aug. 2026
isaaclab-source-lookup
Softwareentwickler

Look up Isaac Lab APIs and implementations in the source tree associated with the project's active training environment. Use for source-level questions about Isaac Lab packages without importing simulator modules.

14. Aug. 2026
run-live-teleoperation
Softwareentwickler

Set up, run, validate, or troubleshoot a supported HoloMotion live-teleoperation pipeline. Use for source readiness, reference processing, streaming, timing, visualization, policy integration, controller transitions, and real-robot teleoperation problems.

14. Aug. 2026
train-motion-policy
Softwareentwickler

Train, fine-tune, resume, evaluate, and export a HoloMotion motion policy. Use for dataset selection, configuration preflight, checkpoint lineage, distributed training, evaluation coverage, export parity, and preparation for simulation or deployment.

14. Aug. 2026
diagnose-holomotion
Softwareentwickler

Diagnose HoloMotion errors across environment setup, motion conversion, retargeting, training, evaluation, export, simulation, offline deployment, and live teleoperation. Use when a command fails, hangs, produces invalid motion or policy output, differs…

20. Juli 2026
holomotion-train-interpreter
Softwareentwickler

Run HoloMotion Python scripts or inspect packages with the project training environment. Use for training, evaluation, motion conversion, project Python commands, dependency checks, or any task that must use the environment selected by train.env.

20. Juli 2026
prepare-motion-data
Softwareentwickler

Convert a supported or custom human-motion source into HoloSMPL and HoloRetarget data for HoloMotion training. Use when users bring their own BVH, SMPL/SMPL-X, device export, video-derived motion, or another motion format and need conversion, validation,…

20. Juli 2026
Es werden 8 von 9 gesammelten Skills angezeigt.
room-creator
Softwareentwickler

Generate indoor rooms (single room or house) and export URDF/USD by wrapping embodied_gen/scripts/room_gen/gen_room.py. Use when users ask to create rooms with seed control, choose room type and complexity, run generation/export stages, or run reproducible…

9. Juli 2026
asset-converter
Softwareentwickler

Convert EmbodiedGen URDF assets to simulator-specific formats (USD/MJCF/URDF) using embodied_gen.data.asset_converter APIs. Use this skill whenever users ask to export assets for IsaacSim, MuJoCo, Genesis, IsaacGym, PyBullet, or SAPIEN, batch-convert URDF…

3. Juli 2026
asset-creator
Softwareentwickler

Create 3D assets with EmbodiedGen using img3d-cli, text3d-cli, and texture-cli. Use this skill whenever users ask to generate assets from images/text, texture existing meshes, run retry/seed controlled generation, or choose the proper asset-generation CLI…

3. Juli 2026
asset-process
Maschinenbauingenieure

Scale and rotate complete URDF-based 3D assets, including OBJ, GLB, collision meshes, Gaussian splats, and height metadata. Use this skill whenever a user asks to resize, rotate, reorient, or otherwise transform an EmbodiedGen asset while keeping its related…

3. Juli 2026
asset-retrieval
Softwareentwickler

Retrieve existing EmbodiedGen assets from a configurable dataset index CSV by natural-language descriptions and return matching `.urdf` paths. Use when users describe an asset they want, ask to find one or several existing URDF assets, or need a fast lookup…

3. Juli 2026
background-creator
Softwareentwickler

Generate background 3D scenes with EmbodiedGen using scene3d-cli. Use this skill whenever users ask to create room/indoor background scenes from text prompts, pre-generate backgrounds for layout-cli, or control scene3d generation quality/runtime with retry,…

3. Juli 2026
layout-creator
Softwareentwickler

Generate interactive 3D layouts from task descriptions with EmbodiedGen using layout-cli. Use this skill whenever users ask to build task-driven 3D scenes, batch-generate layouts from task files, tune layout generation retries/seeds, or produce…

3. Juli 2026
sim-runner
Softwareentwickler

Run SAPIEN-based simulation rendering from EmbodiedGen layout outputs using sim-cli. Use this skill whenever users ask to load a generated layout.json into simulation, render interactive scene videos, control camera/render settings, or enable robot grasp…

3. Juli 2026
Es werden 8 von 9 gesammelten Skills angezeigt.
codereview-family
Softwarequalitätssicherungsanalysten und -tester

Structured code review family for explicit heavy review requests and architecture-sensitive review/evaluation requests. Route to PR/MR review, local changeset review, or architecture review based on the review target and intent. Do not use for routine…

12. Aug. 2026
code-reviewer
Softwarequalitätssicherungsanalysten und -tester

Reviews code for bugs, logic errors, security vulnerabilities, code quality issues, and adherence to project conventions, using confidence-based filtering to report only high-priority issues that truly matter.

12. Aug. 2026
feature-dev
Softwareentwickler

Guided feature development with codebase understanding and architecture focus. Use when implementing a non-trivial feature that benefits from structured discovery, exploration, architecture comparison, implementation, and review.

12. Aug. 2026
architecture-review
Softwarequalitätssicherungsanalysten und -tester

Review local code, diffs, modules, directories, or design changes for consequential architecture issues when the user explicitly asks for architecture review, when an upstream review routes architecture-sensitive scope here, or when the current…

15. Juli 2026
changeset-codereview
Softwarequalitätssicherungsanalysten und -tester

Review a commit, branch diff, staged diff, working tree diff, patch, or file set for validated high-signal bugs and scoped guidance violations in a local changeset review.

15. Juli 2026
prmr-codereview
Softwarequalitätssicherungsanalysten und -tester

Review a GitHub PR or GitLab MR when the task is a PR/MR review or comment flow. Use this skill for PR/MR-specific transport, metadata, and comment workflows.

15. Juli 2026
code-architect
Softwareentwickler

Designs feature architectures by analyzing existing codebase patterns and conventions, then providing comprehensive implementation blueprints with specific files to create or modify, component designs, data flows, and build sequences.

23. März 2026
code-explorer
Softwareentwickler

Deeply analyzes existing codebase features by tracing execution paths, mapping architecture layers, understanding patterns and abstractions, and documenting dependencies to inform new development.

23. März 2026
arm-skill
Elektronikingenieure (außer Computer)

Skill for triggering predefined robot arm actions through the official OpenClaw control interfaces. **Use this skill when:** - The user explicitly requests an arm action - The task requires a predefined arm skill such as wave, grasp, or reset - The user asks…

17. Juli 2026
rel-move-skill
Elektronikingenieure (außer Computer)

Skill for relative robot movement commands through the documented OpenClaw interfaces. **Use this skill when:** - The user asks the robot to move forward, backward, left, or right relatively - The task requires a short relative adjustment instead of…

17. Juli 2026
robot-service
Elektronikingenieure (außer Computer)

Canonical skill for OpenClaw robot service interfaces, covering robot_bridge on each robot and multi_robot_ctl on the control center. **Use this skill when:** - The user wants to trigger robot actions through HTTP services - The user asks about robot_bridge…

17. Juli 2026
sem-nav-skill
Elektronikingenieure (außer Computer)

Skill for semantic navigation requests using floor, room, and object level targets. **Use this skill when:** - The user asks the robot to go to a room, landmark, or object - The task refers to semantic targets instead of waypoint IDs - The user asks about…

17. Juli 2026
workflow
Elektronikingenieure (außer Computer)

High-level workflow skill for long-horizon task decomposition, dependency management, monitoring, and replanning in OpenClaw / HoloAgent robot systems. **Use this skill when:** - The user gives a multi-step task - The task spans navigation, manipulation,…

17. Juli 2026
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