Set up and review CI, artifact publishing, versioning, and release governance for Minecraft 26.x or legacy 1.21.x mods and Paper plugins. Use for pipelines and releases, not gameplay implementation or server operations.
Quellsprache: Englisch
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Set up and review CI, artifact publishing, versioning, and release governance for Minecraft 26.x or legacy 1.21.x mods and Paper plugins. Use for pipelines and releases, not gameplay implementation or server operations.
Quellsprache: Englisch
Write and debug Minecraft Java 26.x and 1.21.x commands, selectors, execute chains, scoreboards, NBT, and RCON scripts. Use for command-only work; use minecraft-datapack for complete datapack structures.
Quellsprache: Englisch
Create, edit, and debug vanilla Minecraft 26.x and 1.21.x datapacks, including functions, advancements, recipes, loot tables, predicates, tags, and pack metadata. Use when the deliverable is a datapack file tree without Java or loader APIs.
Quellsprache: Englisch
Operate EssentialsX on Minecraft 26.x and 1.21.x servers, including configuration, permissions, economy, kits, warps, homes, and moderation. Use for EssentialsX administration, not plugin development or general server deployment.
Quellsprache: Englisch
Create, modify, debug, or migrate Minecraft mods for current NeoForge or Fabric 26.x, legacy 1.21.x, and Forge 1.20.1. Use for loader-based gameplay code and assets; use minecraft-multiloader when one codebase must target both modern loaders.
Quellsprache: Englisch
Build and maintain Architectury-based Minecraft 26.x or 1.21.x mods that share one codebase across NeoForge and Fabric. Use only when both loaders are required; use minecraft-modding for a single-loader project.
Quellsprache: Englisch
Create, modify, and debug server plugins for current Paper 26.x on Java 25 or legacy Bukkit-derived 1.21.x servers on Java 21. Use for JavaPlugin APIs, events, commands, schedulers, configuration, PDC, and Adventure, not client mods or vanilla datapacks.
Quellsprache: Englisch
Create and debug Minecraft 26.x and 1.21.x resource packs, including pack metadata, textures, models, blockstates, item definitions, sounds, fonts, animations, and shaders. Use for client-side visual or audio assets without gameplay code.
Quellsprache: Englisch
Set up, operate, tune, and troubleshoot Minecraft Java 26.x and legacy 1.21.x servers across Paper, Purpur, Folia, Velocity, Fabric, and NeoForge. Use for infrastructure, backups, proxies, and live operations, not plugin or mod development.
Quellsprache: Englisch
Design and implement automated tests for Minecraft 26.x and 1.21.x mods and plugins using JUnit, MockBukkit, NeoForge GameTests, or Fabric GameTests. Use for test code and test execution, not release publishing or gameplay implementation.
Quellsprache: Englisch
Create and debug Minecraft 26.x and 1.21.x world generation for datapacks, NeoForge, or Fabric, including biomes, dimensions, features, structures, and biome modifiers. Use for worldgen data or registration, not general gameplay systems.
Quellsprache: Englisch
Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schematics, brushes, terrain shaping, and rollback. Use for command-driven world editing, not plugin development or general server administration.
Quellsprache: Englisch
Generate or edit Minecraft raster assets such as pack icons, promo art, concept textures, thumbnails, banners, and UI mockups. Use when the deliverable is a bitmap image rather than JSON, SVG, or code-native assets.
Quellsprache: Englisch
Fixture with valid multiline flow collections in workflow YAML.
Quellsprache: Englisch
Fixture with malformed workflow YAML.
Quellsprache: Englisch
Fixture with valid workflow YAML but a warning-only secrets section.
Quellsprache: Englisch