Use when shipping local commits to main via the merge queue. Creates an isolated worktree based on origin/main, cherry-picks the named commits into a fresh branch, pushes with --no-verify, opens a PR with `gh pr create --fill`, and enqueues with `gh pr merge…
Reference lookup for phase.rs — build/test/cargo/clippy commands, cargo aliases, WASM build, card-data pipeline and jq lookups, frontend (pnpm) commands, coverage report, crate/workspace architecture, engine internals, WASM bridge, AI engine, multiplayer…
Produce an architecturally idiomatic implementation plan for a phase.rs parser or engine change. Design for the class of cards, not the single card. Use this when you need a plan that will survive `/review-engine-plan` without bandaids or workarounds.
End-to-end phase.rs implementation pipeline: plan, review-plan, implement, review-impl, commit — each step run in a fresh spawned agent, with automatic phase decomposition for oversized workloads.
Review phase.rs engine, parser, AI, frontend, or rules implementation plans before code is written. Use when Codex needs an architectural gate for plans involving parser changes, engine mechanics, MTG Comprehensive Rules behavior, new variants, targeting,…
Review an implementation in scope, such as an uncommitted diff, a just-finished agent change, a commit, or named files, for missing or wrong behavior in phase.rs. Use when Codex needs a findings-only architecture and correctness review across engine, parser,…
Runnable checklist gate for any proposed engine enum variant addition. Routes the proposal through the parameterization filter, the categorical-boundary check, and the existence verification before extension is permitted. Invoke this skill BEFORE proposing or…
Use when triaging Phase Discord bug reports, syncing reports into triage artifacts, creating or updating GitHub issues, tracking bug clusters, or applying the repository's bug-fix review workflow.