| name | iterative-development |
| description | Use when implementing a project with a large, comprehensive, or ambiguous spec — extracts requirements with proof obligations, defines a walking skeleton with its first journey scenario, then loops through audited sprints that continuously build a behavior evidence corpus. Completion means passing evidence, not just finished stories. |
Iterative Development
Overview
Orchestrator for the iterative-development plugin. Drives the full autonomous lifecycle: extract requirements with proof obligations and behavior scenarios from human spec collateral, define a walking skeleton that passes its first journey scenario, then loop through audited sprints that continuously build a reusable behavior evidence corpus. Completion means the product has passing behavior evidence at the correct seam for every externally observable requirement — not just that stories are marked done. Every evaluative gate uses parallel adversarial review (PAR).
This is an alternative to superpowers:writing-plans → superpowers:subagent-driven-development for projects where the upfront-planning approach would lose the plot.
When to Use
- Spec is large, comprehensive, or ambiguous (10+ files, 100+ requirements)
- You need the product to be in a working, testable state at every iteration boundary
- You want an autonomous audited loop rather than a single upfront plan
- The writing-plans flow has lost the plot on this project before
Do NOT use for small, bounded projects — superpowers:writing-plans → superpowers:subagent-driven-development is simpler and more appropriate.
The Autonomous Loop
Bootstrap (first invocation)
- Check
docs/superpowers/iterations/ for existing state. If found, skip to Resume below.
- Invoke
extracting-requirements on the human-provided spec path.
- Chunks the spec, classifies by taxonomy (journeys → E2E, domains → integration, etc.)
- Dispatches parallel extraction subagents that produce stories with proof obligations AND behavior scenarios
- Aggregates stories into per-epic files, scenarios into behavior-scenarios.md
- Builds coverage ledger with both story AND scenario coverage
- Produces
docs/superpowers/iterations/requirements/, docs/superpowers/iterations/behavior-scenarios.md, docs/superpowers/iterations/behavior-corpus.md
- Invoke
scoping-the-simplest-core on the resulting backlog.
- Defines the walking skeleton iteration (ITER-0000) + ordered follow-on iterations
- Runs citation check + PAR scope review
- Produces
docs/superpowers/iterations/roadmap.md
- Walking skeleton must close at least one journey scenario (not just compile)
- Applies story splitting when stories have heterogeneous-dependency ACs
Main loop
while True:
check_for_human_interrupt()
if not roadmap has pending iterations:
if last audit was clean:
run final behavior-evidence audit (see below)
if behavior audit clean:
break # done
# else: audit found uncovered surfaces or weak evidence, new iterations added
# else: audit found gaps, new iterations were added, continue
run next iteration:
- running-an-iteration (sentinel baseline → scope review → decompose code + evidence tasks → implementing-tasks → impacted + sentinel scenario runs → wrap up)
audit:
- auditing-progress (PAR paired auditors, three-tier: deep evidence + impacted behavior + sentinel corpus)
- if gaps: append to backlog, revise roadmap, continue
- if clean: mark last_audit_clean, continue
Final behavior-evidence audit
Before declaring the project complete, verify that the product has adequate behavior evidence — not just that all stories are marked done:
- List every major user-facing surface from the original spec (settings panes, UI flows, CLI commands, journeys, etc.)
- For each surface, verify that:
- Corresponding stories exist AND are implemented
- Corresponding scenarios exist AND have passing evidence at the correct seam
- Journey scenarios that cross multiple surfaces are passing E2E
- Check the behavior corpus index for completeness:
- Every journey spec file has at least one JOURNEY-NNNN scenario
- Every scenario has a non-TBD execution command
- All sentinel scenarios pass
- Flag any surface with:
- No corresponding story (extraction under-scoped)
- No corresponding scenario (evidence gap)
- Evidence at a weaker seam than the requirement demands
- Manual-residual scenarios that could be automated
- If gaps found: create new stories/scenarios/iterations, continue the loop
The final question is: "Can the system point to passing behavior evidence for every externally observable requirement the spec describes?" Not: "Are the stories done?"
Resume (re-invocation with existing state)
All process state lives in artifact files:
docs/superpowers/iterations/requirements/ (backlog with story status and proof obligations)
docs/superpowers/iterations/behavior-scenarios.md (scenario cards with stable IDs)
docs/superpowers/iterations/behavior-corpus.md (execution index)
docs/superpowers/iterations/roadmap.md (iteration plan with status)
docs/superpowers/iterations/iteration-log.md (completed iteration history)
On re-invocation: read roadmap.md, find the next pending iteration, and continue from there. There is no ephemeral in-memory state to recover. The command "continue iterative development with the existing plan" always works.
If the orchestrator crashed mid-iteration, the partially-completed iteration's git commits are preserved. On resume, the next un-started iteration picks up. If the in-progress iteration left the code in a broken state, treat it as a gap — the audit will catch it and add corrective work.
Human Interrupt Protocol
The loop runs without human intervention. The only way the human injects new information mid-run is by interrupting between iterations.
How it works:
- The human types the update into the chat session ("we dropped feature X", "the spec changed, re-read specs/foo.md", "add a new requirement for Y")
- The orchestrator notices the interrupt at the next iteration boundary — after the current iteration's audit completes, before the next iteration starts
- At the boundary: invoke
extracting-requirements in incremental mode on the changed spec files, merge new/revised story cards into the backlog, revise the roadmap if changes invalidate downstream iterations, then resume
Guarantees:
- Changes during mid-iteration do NOT disrupt in-progress work. The current iteration completes first.
- The orchestrator never silently drops an interrupt. If ambiguous, ask for clarification before resuming.
- Existing story IDs are preserved across re-extraction. Removed stories flip to
deferred, not deleted.
What does NOT trigger interrupt processing:
- The orchestrator does not poll the filesystem for spec changes
- The orchestrator does not ask "anything to change?" between iterations
- Human presence is not required at iteration boundaries
Progress Reporting
The autonomous loop may run for hours. Two progress mechanisms ensure visibility without requiring interruption:
1. Progress file: Write docs/superpowers/iterations/progress.md at each phase transition:
# Progress
**Phase:** implementing ITER-0003
**Task:** 4/7 (CleanupPipeline integration)
**Iterations:** 3/18 done, 15 pending
**Sentinel corpus:** 10/10 passing
**Last event:** 2026-04-11T14:23:00Z — Task 3 committed
Update this file at: iteration start, each task completion, iteration wrap-up, audit start/end. Overwrite (not append) — it's a snapshot of current state, not a log.
2. Git log: Every task produces a commit. The commit history is a detailed progress trail. A human can check git log --oneline for fine-grained status without interrupting the loop.
Skill Precedence
When running autonomously, this orchestrator takes precedence over interactive-gate skills (e.g., brainstorming which requires design approval before implementation). The iterative-development process has its own design gates (scope review, PAR) that replace interactive approval. Do not block on skills that assume a human is present to approve each step.
Escalation Policy
Catastrophe-only. The loop is autonomous. Human escalation is reserved for total failure — the plugin cannot make any forward progress at all.
These do NOT trigger escalation:
- A reviewer finding issues (those become fix work)
- An audit finding gaps (those become new iterations)
- An implementer reporting BLOCKED on a task (try: more context, more capable model, smaller task)
- Ambiguity in the spec (make a reasonable judgment call, document it in the iteration log)
- Difficulty or slow progress (keep going)
The orchestrator does NOT prompt "should I continue?" between iterations.
Skill Invocation Reference
| Phase | Skill | What it does |
|---|
| Extract | extracting-requirements | Chunk → parallel extract → aggregate → requirements/ |
| Scope | scoping-the-simplest-core | Walking skeleton + iterations → roadmap.md (with PAR scope review) |
| Implement | running-an-iteration | Scope review → decompose → implementing-tasks → wrap up |
| Task execution | implementing-tasks | Per-task: implementer → PAR spec review → PAR quality review |
| Audit | auditing-progress | PAR paired auditors, two-tier (deep + sweep) |
Artifact Location
All plugin artifacts live in docs/superpowers/iterations/. Never modify the human's spec collateral.
| File | Purpose |
|---|
requirements/ | Backlog: story cards + epics with stable IDs and proof obligations |
behavior-scenarios.md | Behavior contracts: reusable scenario cards with stable IDs |
behavior-corpus.md | Execution index: scenario → seam → cadence → command |
roadmap.md | Sprint plan: ordered iterations with impacted scenarios |
iteration-log.md | Sprint history: what each iteration delivered + scenarios added |
progress.md | Live snapshot: current phase, task, iteration counts, sentinel status |
Quality Gates
Every evaluative gate uses parallel adversarial review (PAR):
- Pre-iteration scope review (citation + scope-creep + boxing-in + scenario coverage + story splitting)
- Pre-iteration sentinel corpus baseline
- Per-task spec-compliance review with evidence quality check
- Per-task code-quality review with boxing-in + corpus contribution check
- Post-iteration impacted + sentinel scenario runs
- Per-sprint audit (deep evidence + impacted behavior + sentinel corpus)
See skills/shared/parallel-adversarial-review.md for PAR methodology.