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godot-e2e

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Aktualisiert7. Juli 2026 um 02:56

Onboard a Godot project to the godot-e2e end-to-end testing framework and generate a real, behavior-asserting test suite from the project's design doc — to raise game stability and catch unimplemented or regressed features. Use this skill whenever the user wants to: add E2E / end-to-end / integration / gameplay tests to a Godot project; "set up godot-e2e", "test the running game", "make my Godot game more stable", "test that the features in my GDD actually work", or "check my design doc is fully implemented"; generate tests from a design document, GDD, feature list, or requirements spec; wire godot-e2e into CI/CD (GitHub Actions). The library has zero LLM training data, so DO use this skill rather than guessing the API — it carries the full reference. Covers first-time setup, document-driven test generation, and CI templates.

Installation

Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fügen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prüfen und installieren.

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