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agent-forge
agent-forge enthält 43 gesammelte Skills von thedaviddias, mit Repository-Berufsabdeckung und Skill-Detailseiten auf SkillsMP.
Skills in diesem Repository
Builds simple Three.js web apps with scene setup, lighting, geometry, materials, animation, and responsive rendering. Use when creating or prototyping 3D web scenes with modern Three.js (r150+).
Comprehensive guide for developing WebGPU-enabled Three.js applications using TSL (Three.js Shading Language). Covers WebGPU renderer setup, node materials, compute shaders, post-processing, and WGSL integration. Use when working with Three.js WebGPU, TSL shaders, or GPU compute pipelines.
Use when working with the 1Password CLI (`op` command) for secrets management, retrieving API keys, injecting secrets into development environments, or any task involving 1Password vault operations. Triggers on: "1password", "op command", "secrets management", "api keys from vault", "op run", "op read", "service account token".
Create algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use when users request generative art, algorithmic art, flow fields, or particle systems. Create original works rather than copying existing artists.
Helps users discover and install agent skills. Use when they ask "how do I do X", "find a skill for X", "is there a skill that can...", or express interest in extending capabilities with installable skills.
A set of resources for writing internal communications in company-preferred formats. Use when asked to draft status reports, leadership updates, 3P updates, company newsletters, FAQs, incident reports, or project updates.
Use when the user wants to work with PDF files, including text/table extraction, merging, splitting, rotation, watermarking, creation, form filling, encryption/decryption, image extraction, or OCR for scanned PDFs.
Use when designing or improving prompts, commands, hooks, skills, or sub-agent instructions, including output quality, reliability, and token efficiency.
Summarize URLs or files with the summarize CLI (web, PDFs, images, audio, YouTube). Use when you need fast CLI-based summaries from local or remote sources.
Automatically fetch YouTube transcripts, generate structured summaries, and send full transcripts to messaging platforms. Use when a request includes YouTube URLs and needs metadata, key insights, or downloadable transcripts.
Applies Anthropic brand colors and typography to artifacts that need a consistent look-and-feel. Use when brand colors, style guidelines, visual formatting, or company design standards apply.
When the user wants to apply psychological principles, mental models, or behavioral science to marketing. Also use when the user mentions 'psychology,' 'mental models,' 'cognitive bias,' 'persuasion,' 'behavioral science,' 'why people buy,' 'decision-making,' or 'consumer behavior.' This skill provides 70+ mental models organized for marketing application.
Create and manage teams of specialized AI agents that work together on tasks. Use when setting up multi-agent workflows, agent squads for content/marketing/research pipelines, configuring heartbeat-based agent coordination, or managing agent personalities via SOUL.md files. Enables orchestration of multiple OpenClaw sessions as a coordinated team with shared task systems (Linear, Trello, etc.).
Generates creative, research-backed domain name ideas and checks availability with competitor analysis, pattern recognition, and quality scoring. Use when brainstorming brandable domains for a product or project.
Access Google Search Console for SEO data such as queries, clicks, impressions, rankings, and indexing status across sites. Use when diagnosing search performance or indexing issues.
Access Plausible Analytics for website traffic stats. Use when checking visitor counts, pageviews, top sources, and traffic trends across sites.
Automatically creates user-facing changelogs from git commits by analyzing history, categorizing changes, and transforming technical entries into customer-friendly release notes. Use when preparing release notes from commit logs.
Generative Engine Optimization for AI search engines (ChatGPT, Claude, Perplexity). Use when improving how content is discovered and cited by AI assistants.
Converts Stitch designs into modular Vite and React components with system-level networking and AST-based validation. Use when translating design exports into production-ready React component architecture.
Best practices for Remotion video creation in React. Use when building, reviewing, or optimizing Remotion compositions, animation timing, assets, captions, and render pipelines.
Perform language and framework specific security best-practice reviews and suggest improvements. Use when the user explicitly requests security best practices guidance, a security review/report, or secure-by-default coding help. Trigger only for supported languages (python, javascript/typescript, go), and not for general debugging or non-security tasks.
Repository-grounded threat modeling that enumerates trust boundaries, assets, attacker capabilities, abuse paths, and mitigations, and writes a concise Markdown threat model. Use when the user explicitly asks to threat model a codebase or path, enumerate abuse paths, or perform AppSec threat modeling.
Toolkit for styling artifacts with curated themes (slides, docs, reports, HTML landing pages, and more). Use when you need consistent typography and color systems or want to generate a new theme on the fly.
Write content in David Dias's authentic voice. Use when Quill or any agent needs to create tweets, blog posts, emails, marketing copy, or any content that should sound like David wrote it. David's voice is personal and conversational, mixing professional insight with personal anecdotes. He shares failures openly, values community, and speaks directly to readers with honesty and warmth. Not corporate or overly polished.
Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.
Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.
Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.
Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.
Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.
Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.
Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.
Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.
Apple Human Interface Guidelines for iPhone. Use when building, reviewing, or refactoring SwiftUI/UIKit interfaces for iOS. Triggers on tasks involving iPhone UI, iOS components, accessibility, Dynamic Type, Dark Mode, or HIG compliance.
Apple Human Interface Guidelines for iPad. Use when building iPad-optimized interfaces, implementing multitasking, pointer support, keyboard shortcuts, or responsive layouts. Triggers on tasks involving iPad, Split View, Stage Manager, sidebar navigation, or trackpad support.
Apple Human Interface Guidelines for Mac. Use when building macOS apps with SwiftUI or AppKit, implementing menu bars, toolbars, window management, or keyboard shortcuts. Triggers on tasks involving Mac UI, desktop apps, or Mac Catalyst.
Apple Human Interface Guidelines for Apple Vision Pro. Use when building spatial computing apps, implementing eye/hand input, or designing immersive experiences. Triggers on tasks involving visionOS, RealityKit, spatial UI, or mixed reality.
Apple Human Interface Guidelines for Apple Watch. Use when building watchOS apps, complications, or workout features. Triggers on tasks involving Watch UI, Digital Crown, glanceable interfaces, or wrist-based interactions.
Use when the user asks to generate or edit images via the OpenAI Image API (for example: generate image, edit/inpaint/mask, background removal or replacement, transparent background, product shots, concept art, covers, or batch variants); run the bundled CLI (`scripts/image_gen.py`) and require `OPENAI_API_KEY` for live calls.
Manage issues, projects & team workflows in Linear. Use when the user wants to read, create or updates tickets in Linear.
Use when the user explicitly asks for a desktop or system screenshot (full screen, specific app or window, or a pixel region), or when tool-specific capture capabilities are unavailable and an OS-level capture is needed.