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animating-react-native-expo

Builds performant animations and gesture-driven interactions in React Native (Expo) apps using React Native Reanimated v4 and React Native Gesture Handler (GestureDetector / hook API). Use when implementing UI motion, transitions, layout/entering/exiting animations, CSS-style transitions/animations, interactive gestures (pan/pinch/swipe/drag), scroll-linked animations, worklets/shared values, or debugging animation performance and threading issues.

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tristanmanchester/agent-skills
Letzte Quellaktivität
9. Februar 2026 um 03:45
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Englisch
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3
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2

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SKILL.md
Quellanweisungen · Schreibgeschützte Vorschau
name
animating-react-native-expo
description
Builds performant animations and gesture-driven interactions in React Native (Expo) apps using React Native Reanimated v4 and React Native Gesture Handler (GestureDetector / hook API). Use when implementing UI motion, transitions, layout/entering/exiting animations, CSS-style transitions/animations, interactive gestures (pan/pinch/swipe/drag), scroll-linked animations, worklets/shared values, or debugging animation performance and threading issues.
# React Native (Expo) animations — Reanimated v4 + Gesture Handler ## Defaults (pick these unless there’s a reason not to) 1) **Simple state change** (hover/pressed/toggled, small style changes): use **Reanimated CSS Transitions**. 2) **Mount/unmount + layout changes** (lists, accordions, reflow): use **Reanimated Layout Animations**. 3) **Interactive / per-frame** (gestures, scroll, physics, drag): use **Shared Values + worklets** (UI thread). If an existing codebase already uses a different pattern, stay consistent and only migrate when necessary. ## Quick start ### Install (Expo) ```bash npx expo install react-native-reanimated react-native-worklets react-native-gesture-handler ``` Run the setup check (optional): ```bash node {baseDir}/scripts/check-setup.mjs ``` ### 1) Shared value + `withTiming` ```tsx import { Pressable } from 'react-native'; import Animated, { useSharedValue, useAnimatedStyle, withTiming } from 'react-native-reanimated'; export function FadeInBox() { const opacity = useSharedValue(0); const style = useAnimatedStyle(() => ({ opacity: opacity.value })); return ( <Pressable onPress={() => (opacity.value = withTiming(opacity.value ? 0 : 1, { duration: 200 }))}> <Animated.View style={[{ width: 80, height: 80 }, style]} /> </Pressable> ); } ``` ### 2) Pan gesture driving translation (UI thread) ```tsx import Animated, { useSharedValue, useAnimatedStyle, withSpring } from 'react-native-reanimated'; import { GestureDetector, usePanGesture } from 'react-native-gesture-handler'; export function Draggable() { const x = useSharedValue(0); const y = useSharedValue(0); const pan = usePanGesture({ onUpdate: (e) => { x.value = e.translationX; y.value = e.translationY; }, onDeactivate: () => { x.value = withSpring(0); y.value = withSpring(0); }, }); const style = useAnimatedStyle(() => ({ transform: [{ translateX: x.value }, { translateY: y.value }] })); return ( <GestureDetector gesture={pan}> <Animated.View style={[{ width: 100, height: 100 }, style]} /> </GestureDetector> ); } ``` ### 3) CSS-style transition (best for “style changes when state changes”) ```tsx import Animated from 'react-native-reanimated'; export function ExpandingCard({ expanded }: { expanded: boolean }) { return ( <Animated.View style={{ width: expanded ? 260 : 180, transitionProperty: 'width', transitionDuration: 220, }} /> ); } ``` ## Workflow (copy this and tick it off) - [ ] Identify the driver: **state**, **layout**, **gesture**, or **scroll**. - [ ] Choose the primitive: - [ ] state → CSS transition / CSS animation - [ ] layout/mount → entering/exiting/layout transitions - [ ] gesture/scroll → shared values + worklets - [ ] Keep per-frame work on the **UI thread** (worklets); avoid React state updates every frame. - [ ] If a JS-side effect is required (navigation, analytics, state set), call it via `scheduleOnRN`. - [ ] Verify on-device (Hermes inspector), not “Remote JS Debugging”. ## Core patterns ### Shared values are the “wire format” between runtimes - Use `useSharedValue` for numbers/strings/objects that must be read/written from both UI and JS. - Derive styles with `useAnimatedStyle`. - Prefer `withTiming` for UI tweens; `withSpring` for physics. ### UI thread vs JS thread: the only rule that matters - Gesture callbacks and animated styles should stay workletized (UI runtime). - Only bridge to JS when you must (via `scheduleOnRN`). See: [references/worklets-and-threading.md](references/worklets-and-threading.md) ### Gesture Handler: use one API style per subtree - Default to **hook API** (`usePanGesture`, `useTapGesture`, etc.). - Do **not** nest GestureDetectors that use different API styles (hook vs builder). - Do **not** reuse the same gesture instance across multiple detectors. See: [references/gestures.md](references/gestures.md) ### CSS Transitions (Reanimated 4) Use when a style value changes due to React state/props and you just want it to animate. Rules of thumb: - Always set `transitionProperty` + `transitionDuration`. - Avoid `transitionProperty: 'all'` (perf + surprise animations). - Discrete properties (e.g. `flexDirection`) won’t transition smoothly; use Layout Animations instead. See: [references/css-transitions-and-animations.md](references/css-transitions-and-animations.md) ### Layout animations Use when elements enter/exit, or when layout changes due to conditional rendering/reflow. Prefer presets first (entering/exiting, keyframes, layout transitions). Only reach for fully custom layout animations when presets can’t express the motion. See: [references/layout-animations.md](references/layout-animations.md) ### Scroll-linked animations Prefer Reanimated scroll handlers/shared values; keep worklet bodies tiny. For full recipes, see: - [references/recipes.md](references/recipes.md) ## Troubleshooting checklist 1) **“Failed to create a worklet” / worklet not running** - Ensure the correct Babel plugin is configured for your environment. - Expo: handled by `babel-preset-expo` when installed via `expo install`. - Bare RN: Reanimated 4 uses `react-native-worklets/plugin`. 2) **Gesture callbacks not firing / weird conflicts** - Ensure the app root is wrapped with `GestureHandlerRootView`. - Don’t reuse gestures across detectors; don’t mix hook and builder API in nested detectors. 3) **Needing to call JS from a worklet** - Use `scheduleOnRN(fn, ...args)`. - `fn` must be defined in JS scope (component body or module scope), not created inside a worklet. 4) **Jank / dropped frames** - Check for large objects captured into worklets; capture primitives instead. - Avoid `transitionProperty: 'all'`. - Don’t set React state every frame. See: [references/debugging-and-performance.md](references/debugging-and-performance.md) ## Bundled references (open only when needed) - [references/setup-and-compat.md](references/setup-and-compat.md): Expo vs bare setup, New Architecture requirement, common incompatibilities. - [references/worklets-and-threading.md](references/worklets-and-threading.md): UI runtime, `scheduleOnUI`/`scheduleOnRN`, closure capture, migration notes. - [references/gestures.md](references/gestures.md): GestureDetector, hook API patterns, composition, gotchas. - [references/css-transitions-and-animations.md](references/css-transitions-and-animations.md): Reanimated 4 CSS transitions/animations quick reference. - [references/layout-animations.md](references/layout-animations.md): entering/exiting/layout transitions and how to pick. - [references/recipes.md](references/recipes.md): copy-paste components (drag, swipe, pinch, bottom sheet-ish, scroll effects). - [references/debugging-and-performance.md](references/debugging-and-performance.md): diagnosing worklet issues, profiling, common perf traps. ## Quick search ```bash grep -Rni "scheduleOnRN" {baseDir}/references grep -Rni "transitionProperty" {baseDir}/references grep -Rni "usePanGesture" {baseDir}/references ``` ## Primary docs - Reanimated (v4): https://docs.swmansion.com/react-native-reanimated/ - Gesture Handler (latest): https://docs.swmansion.com/react-native-gesture-handler/ - Expo Reanimated: https://docs.expo.dev/versions/latest/sdk/reanimated/ - Expo Gesture Handler: https://docs.expo.dev/versions/latest/sdk/gesture-handler/
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