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mascot-candidate-renderer

Render three distinct complete mascot IP candidates from internal art-direction records, or regenerate only one affected candidate after holistic revision.

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Quellinformationen

Repository
yang0/mascot-ip-studio
Letzte Quellaktivität
28. August 2026 um 04:54
Erkannte Sprache von SKILL.md
Englisch
Sterne
8
Forks
2

Installationsoptionen

Standardmäßig ist der Prompt ausgewählt, der zuerst die Quelle prüft. Sie können zu einem direkten Befehl wechseln oder eine lokale Kopie herunterladen.

Quelldateien prüfen

Lesen Sie SKILL.md und alle von SkillsMP angezeigten Begleitdateien, bevor Sie sich für eine Installation entscheiden.

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SKILL.md wird angezeigt

SKILL.md
Quellanweisungen · Schreibgeschützte Vorschau
name
mascot-candidate-renderer
description
Render three distinct complete mascot IP candidates from internal art-direction records, or regenerate only one affected candidate after holistic revision.
# Mascot Candidate Renderer Render the fixed A/B/C candidate set; do not add useful-looking extras. ## Input contract For the first pass require an intake-ready brief, three complete art-direction records and a valid fixed `output_contract`; no user approval of text directions is required. For a revision require the affected label, complete revised art-direction record and valid one-item revision contract. Validate both through the first existing helper path: `../../scripts/workflow_state.py` in the source monorepo, or `../mascot-ip-studio/scripts/workflow_state.py` when this node is installed as a top-level Skill. ## Render contract 1. Build prompts with the repository helper at `../mascot-design-director/scripts/design_director.py`. 2. Preserve subject, declared subject class, artistry plan, recognition plan, anatomy plan, scene-capability plan, silhouette, proportion, signature feature, memory hook, personality, palette, material and explicit keep/avoid locks. 3. Generate exactly A/B/C as three separate complete 1:1 IP images, one per art direction, directly after planning. During revision regenerate only the affected label. 4. Never make an anchor image, turnaround, three-view sheet, alternate-pose sheet or derivative pack. Never import such a bundle from another image/character Skill. 5. Each candidate has one complete uncropped full-body subject, safety margins, no hand-held prop, backpack, scene, text, logo, watermark or second subject. Its support structures and manipulation appendage must be separately visible and readable; equivalent non-human hands such as claws, wing-hands, fins or tentacles are allowed when they visibly support gripping. Render the canonical presentation front-primary with only a slight turn and an upright self-supported stance defined by the direction; do not add a human bipedal skeleton. Preserve one global natural-or-redesigned surface system; an optional tail must be singular, rooted and proportionate. For a non-animal subject class, do not add animal ears, muzzle, fur, tail or paws unless explicitly required by its direction. Do not render a human head, face, skin, hair, costume or head-torso-two-arms-two-legs body; follow the declared non-human support and manipulation topology. 6. Return paths, prompts and dimensions. Mark all images `qa_status: pending`; do not call them accepted or final. A/B/C selection is not a finalization signal; the single fixed-file delivery occurs only after explicit final confirmation and review. ## Failure recovery Prompt or provider failure may retry only the same A/B/C candidate. Hand all images to `mascot-delivery-review`.
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