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edrethardo
Perfil de creador de GitHub

edrethardo

Vista por repositorio de 41 skills recopiladas en 3 repositorios de GitHub.

skills recopiladas
41
repositorios
3
actualizado
24 ago 2026
explorador de repositorios

Repositorios y skills representativas

engine-how-to
sin clasificar

Use when adding or modifying DungeonEngine content (items, affixes, weapons, enemies, bosses, enemy roles, skills, materials, levels) or generating assets, and to check known pitfalls/gotchas before touching combat, loot, networking, split-screen, or entity…

24 ago 2026
create-cinematic-trailer
sin clasificar

Produce or update the CINEMATIC trailer — HUD-free camera-path takes (orbit/glide/follow), the biome tour on deep floors, the seven-biome weapon montage, loot shower, chakram follow-kill and storm orbit, word-by-word title intro and logo-walk outro;…

23 ago 2026
create-trailer
sin clasificar

Produce or update a DungeonEngine trailer — shoot deterministic takes with the --record/--camera/--stage pipeline, generate the gold/red title cards, cut via the EDL scripts, QC frames, and export the Steam master. Trigger for "neuer Trailer", "Trailer…

23 ago 2026
create-gameplay-trailer
sin clasificar

Produce or update the GAMEPLAY trailer — HUD-on, dungeon-only, honest footage; bot-played takes per beat (frozen-orb opener, class beats, boss trio, chakram storm, couch split, death beat), scan-derived trims, tools/cut_gameplay.sh as the EDL. Trigger for…

23 ago 2026
engine-reference
sin clasificar

Use when you need DungeonEngine internals — the type/constant cheat sheet and MAX_* caps, the per-frame game loop, data lifecycles (hit feedback, entity/projectile/item drop, server-authoritative loot), JSON config schemas…

21 ago 2026
create-enemy
sin clasificar

Use when adding a brand-new enemy to DungeonEngine — generating its voxel mesh and skin via the Python asset tools, wiring the material / mesh registry / enemies.json, and implementing a behavioral gimmick (composed shipped roles + an onHitEffect, or a…

5 ago 2026
changelog
Desarrolladores de software

Use when writing or updating CHANGELOG.md for DungeonEngine — collect every commit since the last v* tag, translate them into player-facing entries, and flag compatibility breaks (PROTOCOL_VERSION / SAVE_VERSION / controls.json). Trigger for "write a…

22 jul 2026
create-boss
Desarrolladores de software

Use when adding a new milestone boss to DungeonEngine — a bosses.json entry (stats, roles, personality, skill, projectile, loot guarantee, floor placement), optionally a dedicated generated mesh + skin + limb config. Trigger for "add a boss", "new floor…

16 jul 2026
Mostrando 8 de 16 skills recopiladas.
create-ticket
sin clasificar

Use when the user asks to create a ticket in chat — "erstelle ein Ticket", "leg ein Ticket an", "schreib das als Ticket auf", "mach daraus ein Ticket", "das sollten wir als Ticket festhalten".

22 ago 2026
creating-skills
sin clasificar

Use when a task type has occurred twice, when the user says "always do it this way", or when following a skill produced a bad result — extract or improve a skill.

22 ago 2026
git-discipline
sin clasificar

Use before starting work, after reaching any working state, at session end, and when the user asks to undo or go back — keeps every change recoverable and the history readable.

22 ago 2026
werkbank-pull-ticket
sin clasificar

Use when the user asks this session to pull or work its Werkbank ticket — "zieh dir ein Ticket", "hol dir dein Ticket", "hast du ein Ticket?", "arbeite dein Ticket ab" — find the open ticket for THIS project on the Werkbank board and work it.

22 ago 2026
werkbank-register-session
sin clasificar

Use when the user asks THIS chat session to receive a project's Werkbank tickets — "registrier dich für dieses Projekt", "melde dich als Session an", "du sollst die Tickets für X bekommen", "register this session" — make the board hand this project's…

22 ago 2026
werkbank-work-ticket
sin clasificar

Use this skill whenever you work a Werkbank ticket inside this repository — via chat request ("bearbeite WB-n"), via a handover from the board, or as a dispatched run. Single source of truth for the workflow; do not duplicate it elsewhere.

22 ago 2026
work-tickets
sin clasificar

Use when the user asks to work the tickets ("arbeite die Tickets ab", "erledige Ticket WB-3", "was steht an?"), and when the board hands a ticket to this chat — dispatch or visibly work tickets and report results.

22 ago 2026
start-board
sin clasificar

Use when the user asks to start, open, stop, or restart the Werkbank board ("starte das Board", "mach das Board auf", "Board neu starten"), or when server code changed and needs a restart.

18 ago 2026
Mostrando 8 de 14 skills recopiladas.
documenting
Desarrolladores de software

Use after any user-visible change or architectural decision — update user docs, dev docs, CHANGELOG and the indexes in the same session as the change.

16 ago 2026
explaining-complexity
Desarrolladores de software

Use when the user requests a new feature or change, before building anything — give an honest, plain-language cost assessment first.

16 ago 2026
journaling
Desarrolladores de software

Use at session end, after completing or abandoning any task, or when an approach fails — record what happened in docs/journal/ so no future session re-investigates it.

16 ago 2026
reviewing
Analistas de garantía de calidad de software y probadores

Use when writing acceptance criteria, when about to report something as verified or done, and when the hard rules call for an adversarial review — every check has to say what it cannot see.

16 ago 2026
initialize-tool
Desarrolladores de software

Use when docs/journal/INDEX.md contains the UNINITIALIZED marker — first-run setup; interview the user, set up git, install shared skills, configure the machine.

16 ago 2026
adopting-a-project
Desarrolladores de software

Use when the user wants this developer-agent setup added to a project they already have, or when they start working on code that lives in another folder — installs the configuration into their repo without breaking what is already there.

16 ago 2026
git-discipline
Desarrolladores de software

Use before starting work, after reaching any working state, at session end, and when the user asks to undo or go back — keeps every change recoverable and the history readable.

16 ago 2026
testing
Analistas de garantía de calidad de software y probadores

Use before writing any logic the user will trust — sums, filters, imports, anything money- or record-shaped — and before claiming that anything works.

16 ago 2026
Mostrando 8 de 11 skills recopiladas.
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