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fxgl-dev-tools

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Actualizado4 de junio de 2026, 06:53

Use FXGL's built-in developer tools during development — enable the developer menu (F1 overlay), inspect all active entities and their components at runtime, use the in-game console to run commands without recompiling, profile FPS and memory with the profiler window, visualise entity bounding boxes and collision shapes, switch application mode between DEVELOPER and RELEASE, register custom dev console commands via DevService, use FXGL.debug() for console logging, and visualise graphs (pathfinding, dialogue, quest) at runtime. Use this skill when debugging game behaviour, tuning AI, stress-testing level generation, inspecting entity state at runtime, or setting up a cheat/test console for development.

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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