Add the Visual Engineering Intelligence skill suite and local MCP server to an agent host. Use when a host needs the packaged skills to be discoverable and available for visual work; do not use for the visual work itself.
Design assembly, disassembly, teardown, exploded views, and reversible part inspection from attachment dependencies, release mechanisms, insertion axes, swept clearance, and canonical return states. Use when revealing construction, separating or reconnecting…
Design and implement cinematic websites and interface sequences with scroll choreography, Three.js, GSAP, shaders, spatial components, and measured motion. Use when a brief calls for a directed visual story, an interactive 3D hero, or film-like transitions…
Construct or repair dimensional objects and procedural forms through silhouette, proportion, negative space, thickness, curvature, and mating relationships. Use for product geometry, three-dimensional assets, mechanical visualization, parameterized forms, or…
Design control behavior, selection, forms, feedback, and object manipulation. Use when interactions need clear states, dependable interruption, failure recovery, or continuity between interface and scene.
Select and implement topic-appropriate motion graphics, cursor tracking, hover reveals, scroll animation, and pointer-controlled video or image sequences. Use for animated website/UI briefs and interactive media; combine with cinematic-web for a directed…
Design and refine interface transitions, direct manipulation, object animation, reveals, loops, and progress-driven choreography. Use when movement must clarify state, feel responsive, convey weight, preserve continuity, or survive interruption and reversal;…
Define part identity, transform hierarchy, coordinate frames, functional pivots, constraints, and canonical poses for articulated objects and assemblies. Use when parts inherit movement, rotate around the wrong point, detach, change parents, regenerate, drift…