Skip to main content
nikunjkothiya
GitHub 제작자 프로필

nikunjkothiya

1개 GitHub 저장소에서 수집된 23개 skills를 저장소 단위로 보여줍니다.

수집된 skills
23
저장소
1
업데이트
2026년 9월 29일
저장소 지도

skills가 있는 위치

수집된 skill 수가 많은 주요 저장소와 이 제작자 카탈로그 내 비중, 직업 분포를 보여줍니다.

저장소 탐색

저장소와 대표 skills

install-visual-engineering
미분류

Add the Visual Engineering Intelligence skill suite and local MCP server to an agent host. Use when a host needs the packaged skills to be discoverable and available for visual work; do not use for the visual work itself.

2026년 9월 29일
assembly-choreography
미분류

Design assembly, disassembly, teardown, exploded views, and reversible part inspection from attachment dependencies, release mechanisms, insertion axes, swept clearance, and canonical return states. Use when revealing construction, separating or reconnecting…

2026년 9월 29일
cinematic-web
미분류

Design and implement cinematic websites and interface sequences with scroll choreography, Three.js, GSAP, shaders, spatial components, and measured motion. Use when a brief calls for a directed visual story, an interactive 3D hero, or film-like transitions…

2026년 9월 29일
geometric-reasoning
미분류

Construct or repair dimensional objects and procedural forms through silhouette, proportion, negative space, thickness, curvature, and mating relationships. Use for product geometry, three-dimensional assets, mechanical visualization, parameterized forms, or…

2026년 9월 29일
interaction-design
미분류

Design control behavior, selection, forms, feedback, and object manipulation. Use when interactions need clear states, dependable interruption, failure recovery, or continuity between interface and scene.

2026년 9월 29일
interactive-motion
미분류

Select and implement topic-appropriate motion graphics, cursor tracking, hover reveals, scroll animation, and pointer-controlled video or image sequences. Use for animated website/UI briefs and interactive media; combine with cinematic-web for a directed…

2026년 9월 29일
motion-intelligence
미분류

Design and refine interface transitions, direct manipulation, object animation, reveals, loops, and progress-driven choreography. Use when movement must clarify state, feel responsive, convey weight, preserve continuity, or survive interruption and reversal;…

2026년 9월 29일
object-structure
미분류

Define part identity, transform hierarchy, coordinate frames, functional pivots, constraints, and canonical poses for articulated objects and assemblies. Use when parts inherit movement, rotate around the wrong point, detach, change parents, regenerate, drift…

2026년 9월 29일
수집된 skill 23개 중 8개를 표시합니다.
저장소 1개 중 1개 표시
모든 저장소를 표시했습니다