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UltimaBeaR/OpenChaos

SkillsMP ha recopilado 15 skills de UltimaBeaR/OpenChaos. Abre una skill para revisar su origen y sus detalles.

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Catálogo de SkillsMP actualizado
skills recopiladas
15
Estrellas en GitHub
6
Forks en GitHub
3

Mostrando 15 de 15 skills recopiladas.

ocupación
Desarrolladores de software
descripción

GitHub release management for OpenChaos — guides user through building, packaging, and publishing releases, and generates release notes with the established format. Use this skill whenever the user asks to create/prepare a release, write release notes,…

Idioma del texto original: inglés

actualizado
ocupación
Analistas de garantía de calidad de software y probadores
descripción

AddressSanitizer (ASan) — runtime memory error detector for finding heap overflows, use-after-free, stack-use-after-scope, global buffer overflows, and other memory bugs. Use this skill whenever crash investigation suggests memory corruption:…

Idioma del texto original: inglés

actualizado
ocupación
Analistas de garantía de calidad de software y probadores
descripción

Temporary runtime debug logging to file for investigating rendering bugs, game state, variable values, call traces, etc. Use this skill whenever you need to see what's happening inside the game at runtime — values that only exist during gameplay, render state…

Idioma del texto original: inglés

actualizado
ocupación
Analistas de garantía de calidad de software y probadores
descripción

Attach to the running game process with cdb (Windows debugger) to inspect stack traces, variables, and game state. Use for crash investigation, freeze debugging, and understanding what the game is currently doing. Use this skill whenever the game is…

Idioma del texto original: inglés

actualizado
ocupación
Analistas de garantía de calidad de software y probadores
descripción

General self-review for OpenChaos — runs after ANY code changes, not just before commits. Use this skill whenever work is done: after a migration iteration, after fixes, after any edits. The user commits manually and may not commit at all — review is still…

Idioma del texto original: inglés

actualizado
ocupación
Desarrolladores de software
descripción

How to draw in-world 3D debug primitives (lines, spheres, axes, markers) in OpenChaos — what's available, the historical render-pass guard gotcha, the g_matWorld pollution gotcha, naming conventions, and how to add a new debug primitive. Use this whenever you…

Idioma del texto original: inglés

actualizado
ocupación
Desarrolladores de software
descripción

In-game text rendering reference — all functions for displaying text on screen. TRIGGER when about to write or modify ANY code that puts text on screen, even incidentally: primary task is drawing text, OR task is something else (new debug panel, overlay,…

Idioma del texto original: inglés

actualizado
ocupación
Desarrolladores web
descripción

In-game 2D HUD rendering reference — drawing rectangles, filled quads, lines, textured sprites, bars, gauges, backdrops, any non-text primitive on screen. TRIGGER when: about to draw ANY 2D element on the HUD that isn't text — rects, filled quads, outlines,…

Idioma del texto original: inglés

actualizado
ocupación
Desarrolladores de software
descripción

Dump and visualize game resource images (textures from clump/TGA). Use when you need to see what a texture actually looks like — debug rendering bugs, check alpha channels, inspect atlas layouts, verify texture loading. Trigger when: investigating visual…

Idioma del texto original: inglés

actualizado
ocupación
Asistentes de parques de diversiones y recreación
descripción

Take a screenshot of the game window (OpenChaos.exe). Use when the user asks to see the game screen, or when you need to see what's currently rendered. Never take screenshots proactively — only when the user explicitly asks or confirms. Trigger when: user…

Idioma del texto original: inglés

actualizado
ocupación
Desarrolladores de software
descripción

Graphics performance diagnostics — temporary instrumentation of the rendering pipeline with perf counters. Use this skill whenever investigating low FPS, slow rendering, frame drops, or when asked to profile the rendering pipeline. Also use when a macOS build…

Idioma del texto original: inglés

actualizado
ocupación
Administradores de redes y sistemas informáticos
descripción

Install cdb.exe (Windows SDK Debugging Tools) for live process debugging. Use when the debugger skill reports cdb.exe is not found, or when you need cdb.exe and it's not installed. This is a one-time setup — once installed, cdb.exe persists across sessions.

Idioma del texto original: inglés

actualizado
ocupación
Desarrolladores de software
descripción

Stage 4 migration iteration for OpenChaos — moving code from legacy headers (src/fallen/, src/MFStdLib/) into the new structure (src/). Use this skill whenever the user asks to do a migration iteration, continue porting, move files/functions to new structure,…

Idioma del texto original: inglés

actualizado
ocupación
Analistas de garantía de calidad de software y probadores
descripción

Stage 4-specific review extension for OpenChaos migration — runs after ANY changes during Stage 4. This skill EXTENDS the general `review` skill — always run `review` first for general checks (dangling if/else, diff gathering, code correctness), then run this…

Idioma del texto original: inglés

actualizado
ocupación
Profesores postsecundarios de educación vocacional/técnica
descripción

Navigator for the Urban Chaos original game knowledge base (48 files, ~450KB). Use this skill whenever you need information about the original game: how a subsystem works, what a function does, game mechanics, file formats, architecture, preprocessor flags,…

Idioma del texto original: inglés

actualizado
Mostrando 15 de 15 skills recopiladas.