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economy-progression-designer

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Actualizado11 de marzo de 2026 a las 01:27

Design the mathematical backbone of a game โ€” resource flows, power curves, unlock pacing, and reward schedules. Use this skill when: (1) designing resource systems (currencies, materials, energy, cards, tokens), (2) defining progression curves (XP, power, unlock cadence), (3) choosing reward schedules (fixed, variable, interval-based), (4) diagnosing inflation, deflation, or resource starvation, (5) designing monetization without pay-to-win (if applicable), (6) pacing unlock cadence across a campaign or live service, (7) balancing resource sinks against sources to maintain a healthy economy over time. Medium-agnostic โ€” works for digital, tabletop, and hybrid games.

Instalaciรณn

Instalar con Codex o Claude Copia este prompt, pรฉgalo en Codex, Claude u otro asistente, y deja que revise la pรกgina de la skill y la instale por ti.

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