| name | uloop-launch |
| description | Use when Unity Editor is not running or needs a clean restart. |
npx --yes uloop-cli@2.2.0 launch
Launch Unity Editor with the correct version for a project.
npx --yes uloop-cli@2.2.0 launch is not fire-and-forget. When Unity needs to start or restart, the command waits
until Unity is actually ready for CLI operations before it exits.
Usage
npx --yes uloop-cli@2.2.0 launch [project-path] [options]
Parameters
| Parameter | Type | Description |
|---|
project-path | string | Optional. Use only when the target Unity project is not in the current directory. |
-r, --restart | boolean | Kill running Unity and restart |
-p, --platform <P> | string | Build target (e.g., StandaloneOSX, Android, iOS) |
--max-depth <N> | number | Search depth when project-path is omitted (default: 3, -1 for unlimited) |
-a, --add-unity-hub | boolean | Add to Unity Hub only (does not launch) |
-f, --favorite | boolean | Add to Unity Hub as favorite (does not launch) |
Examples
npx --yes uloop-cli@2.2.0 launch
npx --yes uloop-cli@2.2.0 launch /path/to/project
npx --yes uloop-cli@2.2.0 launch -r
npx --yes uloop-cli@2.2.0 launch -p Android
npx --yes uloop-cli@2.2.0 launch -a
Output
- Prints detected Unity version
- Prints project path
- If Unity is already running, focuses the existing window
- If launching, waits until Unity finishes startup and the CLI can connect to the project