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Unity-Technologies/unity-agent-plugin

SkillsMP a collecté 7 skills depuis Unity-Technologies/unity-agent-plugin. Ouvrez un skill pour examiner sa source et ses détails.

Dernière activité source enregistrée
Catalogue SkillsMP mis à jour
skills collectés
7
Étoiles GitHub
9
Forks GitHub
0

Skills dans ce dépôt

classification en attente

Affichage de 7 skills collectés sur 7.

métier
non classé
description

Scans the scene and audio assets to appropriately route Audio Sources into existing Audio Mixer Groups, classifying each source by what it plays. Use when the user asks about cleaning up mixer assignments, routing audio through a mixer, or which group a sound…

Langue du texte source : anglais

mis à jour
métier
non classé
description

Optimizes Unity 6 audio memory, CPU cost, and playback quality through correct import settings and mixer configuration. Use when the user wants to reduce audio memory usage, choose the right Load Type for short clips versus music versus ambient beds,…

Langue du texte source : anglais

mis à jour
métier
non classé
description

Optimizes Unity 6 WebGL and WebGPU builds for smaller download size, faster initial load, and efficient browser runtime performance. Use when the user's web build is too large, stutters in a specific browser, consumes excessive battery, needs CDN/server…

Langue du texte source : anglais

mis à jour
métier
non classé
description

Add and configure in-game voice chat and text chat for Unity multiplayer games using Unity Vivox. Covers microphone setup and mic permissions on Android/iOS, voice activity detection (VAD) tuning, voice volume and mute controls in a settings UI…

Langue du texte source : anglais

mis à jour
métier
non classé
description

Use when interacting with Unity CLI from the terminal, or to control a running/connected Unity Editor from the command line — create or modify GameObjects, edit scenes and assets, inspect the hierarchy, and run C# in a live Editor instead of hand-editing…

Langue du texte source : anglais

mis à jour
métier
non classé
description

Use when adding, removing, upgrading, or discovering Unity (UPM) packages programmatically from outside the Editor — headless or CI package installs via the C# UnityEditor.PackageManager.Client API, verifying package ids/versions against the Unity registry,…

Langue du texte source : anglais

mis à jour
métier
non classé
description

Sets up, configures, and debugs URP post-processing effects using the Volume framework. Use when the user asks about bloom, tonemapping, color adjustments, depth of field, vignette, motion blur, or other Volume overrides in a URP project.

Langue du texte source : anglais

mis à jour
Affichage de 7 skills collectés sur 7.