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Unity-Technologies
Profil créateur GitHub

Unity-Technologies

Vue par dépôt de 63 skills collectés dans 4 dépôts GitHub.

skills collectés
63
dépôts
4
mis à jour
25 août 2026
explorateur de dépôts

Dépôts et skills représentatifs

Affichage de 8 skills collectés sur 29.
unity-cli
non classé

Use when interacting with Unity CLI from the terminal, or to control a running/connected Unity Editor from the command line — create or modify GameObjects, edit scenes and assets, inspect the hierarchy, and run C# in a live Editor instead of hand-editing…

21 août 2026
levelplay-unity-integration
non classé

Adds ads and monetization to a Unity game using the LevelPlay Mediation SDK (installed via the Ads Mediation UPM package). Use when a developer asks about adding ads to a Unity game, implementing rewarded, interstitial, or banner ads, setting up ad mediation,…

20 août 2026
sprite-editor
Développeurs de logiciels

Edits Unity sprite properties by generating C# editor scripts using ISpriteEditorDataProvider APIs. Handles sprite rectangles, borders, pivots, outlines, and slicing operations (automatic, grid, isometric). Use when working with sprite assets, sprite sheets,…

14 août 2026
initialize-ai-navigation
Développeurs de logiciels

Sets up and configures the Unity AI Navigation system — NavMesh surfaces, NavMesh agents, obstacles, links, modifiers, areas and costs. Use when creating walkable navigation meshes, adding pathfinding agents, setting up patrol routes, configuring obstacle…

14 août 2026
unity-package-management
Développeurs de logiciels

Use when adding, removing, upgrading, or discovering Unity (UPM) packages programmatically from outside the Editor — headless or CI package installs via the C# UnityEditor.PackageManager.Client API, verifying package ids/versions against the Unity registry,…

14 août 2026
optimize-audio
Développeurs de logiciels

Optimizes Unity 6 audio memory, CPU cost, and playback quality through correct import settings and mixer configuration. Use when the user wants to reduce audio memory usage, choose the right Load Type for short clips versus music versus ambient beds,…

13 août 2026
optimize-web
Développeurs de logiciels

Optimizes Unity 6 WebGL and WebGPU builds for smaller download size, faster initial load, and efficient browser runtime performance. Use when the user's web build is too large, stutters in a specific browser, consumes excessive battery, needs CDN/server…

13 août 2026
physics-3d-collision
Développeurs de logiciels

3D PhysX collision and trigger diagnostics for MonoBehaviour-based Unity projects. Primary scope: OnCollisionEnter / OnTriggerEnter not firing, objects passing through each other, Physics.Raycast missing, ragdoll explosion, AddForce stops working after…

13 août 2026
Affichage de 8 skills collectés sur 22.
audio-setup-mixers
non classé

Scans the scene and audio assets to appropriately route Audio Sources into existing Audio Mixer Groups, classifying each source by what it plays. Use when the user asks about cleaning up mixer assignments, routing audio through a mixer, or which group a sound…

25 août 2026
optimize-audio
non classé

Optimizes Unity 6 audio memory, CPU cost, and playback quality through correct import settings and mixer configuration. Use when the user wants to reduce audio memory usage, choose the right Load Type for short clips versus music versus ambient beds,…

25 août 2026
optimize-web
non classé

Optimizes Unity 6 WebGL and WebGPU builds for smaller download size, faster initial load, and efficient browser runtime performance. Use when the user's web build is too large, stutters in a specific browser, consumes excessive battery, needs CDN/server…

25 août 2026
setup-vivox-voice-chat
non classé

Add and configure in-game voice chat and text chat for Unity multiplayer games using Unity Vivox. Covers microphone setup and mic permissions on Android/iOS, voice activity detection (VAD) tuning, voice volume and mute controls in a settings UI…

25 août 2026
unity-cli
non classé

Use when interacting with Unity CLI from the terminal, or to control a running/connected Unity Editor from the command line — create or modify GameObjects, edit scenes and assets, inspect the hierarchy, and run C# in a live Editor instead of hand-editing…

25 août 2026
unity-package-management
non classé

Use when adding, removing, upgrading, or discovering Unity (UPM) packages programmatically from outside the Editor — headless or CI package installs via the C# UnityEditor.PackageManager.Client API, verifying package ids/versions against the Unity registry,…

25 août 2026
urp-postprocessing
non classé

Sets up, configures, and debugs URP post-processing effects using the Volume framework. Use when the user asks about bloom, tonemapping, color adjustments, depth of field, vignette, motion blur, or other Volume overrides in a URP project.

25 août 2026
add-cli-command
Développeurs de logiciels

Add a new subcommand to the Memory Snapshot Data Tool CLI (the .NET 10 `MemorySnapshotDataTools` exe), wiring it through CliOptions → CommandLineBuilder → Program → a Core runner, then documenting it in README.md. Use when asked to add, create, or expose a…

5 juin 2026
memory-snapshot-report
Développeurs de logiciels

Generate and view Unity memory snapshot reports. Use when the user wants to analyze a Unity memory snapshot, export it to a database, validate an export against Unity golden values, or generate/view an HTML report.

5 juin 2026
validate-golden
Analystes en assurance qualité des logiciels et testeurs

Validate a Memory Snapshot Data Tool export against Unity Memory Profiler "golden" values — extract a {name}_golden.json in Unity, export the same .snap to a database, run the `validate` CLI command, and interpret the pass/fail result, tolerances, and…

5 juin 2026
memory-db-sql
Développeurs de logiciels

Write and manage SQL queries against an exported Unity memory-snapshot database (DuckDB/SQLite), and keep the schema, views, version, and docs consistent. Use when writing/editing queries over native_objects, native_allocations, native_roots, memory_regions,…

3 juin 2026
run-memory-snapshot-data-tool
Développeurs de logiciels

Build, run, screenshot, and test the Memory Snapshot Data Tool — the .NET 10 CLI that exports Unity .snap memory snapshots to DuckDB/SQLite and renders an HTML report. Use when asked to run, start, build, or test the tool, export a snapshot, generate or…

1 juin 2026
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