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phaserjs
GitHub creator profile

phaserjs

Repository-level view of 28 collected skills across 1 GitHub repositories, including approximate occupation coverage.

skills collected
28
repositories
1
occupation fields
1
updated
2026-04-10
occupation focus
Major fields detected across this creator.
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Where the skills live

Top repositories by collected skill count, with their share of this creator catalog and occupation spread.

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Repositories and representative skills

#001
phaser
28 skills39.7k7.1kupdated 2026-04-10
100% of creator
actions-and-utilities
ソフトウェア開発者

Use this skill when working with Phaser 4 utility functions, actions, alignment, grid layout, or batch operations on game objects. Triggers on: align, grid layout, actions, set operations on groups of game objects.

2026-04-10
animations
ソフトウェア開発者

Use this skill when creating or controlling sprite animations in Phaser 4. Covers spritesheets, atlases, AnimationManager, AnimationState, play/stop/chain, frame callbacks, and animation events. Triggers on: sprite animation, spritesheet, play animation, animation frames.

2026-04-10
audio-and-sound
ソフトウェア開発者

Use this skill when adding audio or sound to a Phaser 4 game. Covers loading audio, playing sounds, music, volume, spatial audio, Web Audio API, and SoundManager. Triggers on: sound, audio, music, volume, mute.

2026-04-10
cameras
ソフトウェア開発者

Use this skill when working with cameras in Phaser 4. Covers camera effects (shake, fade, flash, pan, zoom), following sprites, scroll, bounds, viewports, multiple cameras, and minimap. Triggers on: camera, viewport, scroll, zoom, follow, shake, fade.

2026-04-10
curves-and-paths
ソフトウェア開発者

Use this skill when working with curves and paths in Phaser 4. Covers splines, bezier curves, lines, ellipses, path followers, and mathematical curve types. Triggers on: curve, path, spline, bezier, path follower.

2026-04-10
data-manager
ソフトウェア開発者

Use this skill when using the Phaser 4 DataManager to store custom key-value data on game objects, listen for data change events, or manage game state. Triggers on: setData, getData, data events, custom data storage.

2026-04-10
events-system
ソフトウェア開発者

Use this skill when working with the Phaser 4 event system. Covers EventEmitter, scene events, game events, custom events, and event-driven communication. Triggers on: events, on, emit, EventEmitter, scene events, listeners.

2026-04-10
filters-and-postfx
ソフトウェア開発者

Use this skill when applying visual filters or post-processing effects in Phaser 4. Covers bloom, blur, glow, color matrix, barrel distortion, displacement, custom shaders, and the filter pipeline. Triggers on: filter, post-processing, shader, bloom, blur, glow, color effects.

2026-04-10
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