Skip to main content
在 Manus 中运行任何 Skill
一键导入
$pwd:
phaserjs
GitHub 创作者资料

phaserjs

按仓库查看 1 个 GitHub 仓库中的 28 个已收集 skills,并展示近似职业覆盖。

已收集 skills
28
仓库
1
职业领域
1
更新
2026-04-10
职业覆盖
该创作者主要覆盖的职业大类。
仓库分布

Skills 分布在哪些仓库

按已收集 skill 数展示主要仓库,并显示它们在该创作者目录中的占比和职业覆盖。

仓库浏览

仓库与代表性 skills

#001
phaser
28 个 skills39.7k7.1k更新于 2026-04-10
占该创作者 100%
actions-and-utilities
软件开发工程师

Use this skill when working with Phaser 4 utility functions, actions, alignment, grid layout, or batch operations on game objects. Triggers on: align, grid layout, actions, set operations on groups of game objects.

2026-04-10
animations
软件开发工程师

Use this skill when creating or controlling sprite animations in Phaser 4. Covers spritesheets, atlases, AnimationManager, AnimationState, play/stop/chain, frame callbacks, and animation events. Triggers on: sprite animation, spritesheet, play animation, animation frames.

2026-04-10
audio-and-sound
软件开发工程师

Use this skill when adding audio or sound to a Phaser 4 game. Covers loading audio, playing sounds, music, volume, spatial audio, Web Audio API, and SoundManager. Triggers on: sound, audio, music, volume, mute.

2026-04-10
cameras
软件开发工程师

Use this skill when working with cameras in Phaser 4. Covers camera effects (shake, fade, flash, pan, zoom), following sprites, scroll, bounds, viewports, multiple cameras, and minimap. Triggers on: camera, viewport, scroll, zoom, follow, shake, fade.

2026-04-10
curves-and-paths
软件开发工程师

Use this skill when working with curves and paths in Phaser 4. Covers splines, bezier curves, lines, ellipses, path followers, and mathematical curve types. Triggers on: curve, path, spline, bezier, path follower.

2026-04-10
data-manager
软件开发工程师

Use this skill when using the Phaser 4 DataManager to store custom key-value data on game objects, listen for data change events, or manage game state. Triggers on: setData, getData, data events, custom data storage.

2026-04-10
events-system
软件开发工程师

Use this skill when working with the Phaser 4 event system. Covers EventEmitter, scene events, game events, custom events, and event-driven communication. Triggers on: events, on, emit, EventEmitter, scene events, listeners.

2026-04-10
filters-and-postfx
软件开发工程师

Use this skill when applying visual filters or post-processing effects in Phaser 4. Covers bloom, blur, glow, color matrix, barrel distortion, displacement, custom shaders, and the filter pipeline. Triggers on: filter, post-processing, shader, bloom, blur, glow, color effects.

2026-04-10
当前展示该仓库 Top 8 / 28 个已收集 skills。
已展示 1 / 1 个仓库
已展示全部仓库