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serverpod
GitHub クリエイタープロフィール

serverpod

6 件の GitHub リポジトリにある 114 件の収集済み skills をリポジトリ単位で表示します。

収集済み skills
114
リポジトリ
6
更新
2026年10月31日
リポジトリエクスプローラー

リポジトリと代表的な skills

serverpod-configuration
未分類

Configure Serverpod — YAML config, environment variables, passwords, run modes, generator.yaml, TLS. Use when setting up environments, API/database/Redis settings, managing secrets or overriding configurations for tests.

2026年10月25日
serverpod-overview
未分類

Serverpod overview — what it is, project structure, how to work with. Always use at least once when working with projects that use Serverpod.

2026年10月25日
flutter-add-widget-preview
未分類

Adds interactive widget previews to the project using the previews.dart system. Use when creating new UI components or updating existing screens to ensure consistent design and interactive testing.

2026年10月25日
flutter-scene-idioms
未分類

Write correct flutter_scene code. Use this whenever building 3D with the flutter_scene Dart/Flutter engine (rendering a scene, geometry, materials, lighting, loading a .glb model, animation, custom shaders). It corrects the wrong assumptions models carry from…

2026年10月25日
flutter-scene-kit
未分類

Build interactive 3D gameplay, character controllers, camera rigs, dynamic day/night cycles, water surfaces, audio, pooling, and debug overlays in flutter_scene. Use when creating game mechanics, camera controls, NPC behaviors, atmospheric environments, or…

2026年10月25日
flutter-scene-looks
未分類

Give a flutter_scene render a deliberate, polished look. Use this whenever a scene looks flat, dull, or washed out, or whenever the ask is to make it look good, because a good look is lighting plus post-processing, not geometry. Ships copy-paste…

2026年10月25日
flutter-scene-performance
未分類

Make a flutter_scene app hit frame budget. Use whenever a scene janks, stutters, or drops frames, or when the ask is to make it faster or run on mobile or web, because code-driven scenes are reliably slow and the fix depends on which thread is over budget,…

2026年10月25日
flutter-scene-procedural
未分類

Build flutter_scene content from code instead of asset files. Use when generating terrain, scattering vegetation or crowds, building oceans and Gerstner waves, setting up procedural skies and trees, assembling modular kits, or driving a scene from noise and…

2026年10月25日
収集済み skill 45 件中 8 件を表示しています。
shadcn-ui-accordion
ウェブ開発者

Build collapsible accordions with ShadAccordion and ShadAccordionItem; single or multiple open items. Use when adding expandable sections, FAQs, or vertically stacked reveal content in a Flutter shadcn_ui app.

2026年3月7日
shadcn-ui-alert
ウェブ開発者

Show callout alerts with ShadAlert and ShadAlert.destructive; icon, title, description. Use when displaying warnings, errors, or important messages in a Flutter shadcn_ui app.

2026年3月7日
shadcn-ui-avatar
ウェブ開発者

Display user avatars with ShadAvatar; image URL with optional placeholder. Use when showing user profile images or fallback initials in a Flutter shadcn_ui app.

2026年3月7日
shadcn-ui-badge
ウェブ開発者

Display badges with ShadBadge; primary, secondary, destructive, outline variants. Use when showing tags, status labels, or count indicators in a Flutter shadcn_ui app.

2026年3月7日
shadcn-ui-breadcrumb
ウェブ開発者

Build breadcrumb navigation with ShadBreadcrumb, ShadBreadcrumbLink, ShadBreadcrumbDropdown, custom separator. Use when showing navigation path, hierarchy of links, or dropdown breadcrumb in a Flutter shadcn_ui app.

2026年3月7日
shadcn-ui-button
ウェブ開発者

Use Shadcn UI buttons (ShadButton variants: primary, secondary, destructive, outline, ghost, link); leading icon, loading state, gradient and shadow. Use when adding buttons, CTAs, or button-style widgets in a Flutter shadcn_ui app.

2026年3月7日
shadcn-ui-calendar
ウェブ開発者

Use ShadCalendar for single, multiple, or range date selection; caption layout, hide navigation, week numbers, outside days, fixed weeks. Use when building date pickers or calendar widgets in a Flutter shadcn_ui app.

2026年3月7日
shadcn-ui-card
ウェブ開発者

Build cards with ShadCard; title, description, footer, and child content. Use when creating content cards, project cards, or notification panels in a Flutter shadcn_ui app.

2026年3月7日
収集済み skill 38 件中 8 件を表示しています。
serverpod-configuration
未分類

Configure Serverpod — YAML config, environment variables, passwords, run modes, generator.yaml, TLS. Use when setting up environments, API/database/Redis settings, managing secrets or overriding configurations for tests.

2026年10月31日
serverpod-overview
未分類

Serverpod overview — what it is, project structure, how to work with. Always use at least once when working with projects that use Serverpod.

2026年10月31日
serverpod-testing
未分類

Test Serverpod endpoints and business logic - withServerpod, sessionBuilder, authentication, DB seeding, rollback, streams, running tests. Use when writing server tests or working with serverpod_test.

2026年10月30日
serverpod-endpoints
未分類

Define Serverpod endpoints, use Session, pass parameters, and call from client. Use when creating RPC endpoints, working with Session, or client code generation.

2026年10月23日
serverpod-migrations
未分類

Serverpod database migrations — when and how to create/apply/repair migrations. Use whenever database schema changes are involved.

2026年10月23日
serverpod-models
未分類

Define Serverpod data models in YAML (.spy.yaml) — fields, defaults, database tables, relations, enums, exceptions. Use when creating or editing .spy.yaml files. To query the generated ORM instead, use serverpod-database.

2026年10月23日
serverpod-upgrading
未分類

Upgrade Serverpod — minor/patch updates, major upgrades (2.x to 3.0, 3.x to 4.0). Use when upgrading Serverpod versions or updating dependencies.

2026年10月23日
serverpod-auth
ソフトウェア開発者

Serverpod authentication — signing in users, checking whether they are authenticated, assigning scopes (e.g. admin). Use when adding features that require the user to be signed in.

2026年10月22日
収集済み skill 21 件中 8 件を表示しています。
relic-app-setup
ソフトウェア開発者

Bootstrap a Relic web server, configure RelicApp, start serving, and enable hot reload. Use when creating a new Relic project, setting up a server, or configuring the development workflow.

2026年2月26日
relic-middleware
ソフトウェア開発者

Create and apply middleware for auth, CORS, logging, and other cross-cutting concerns. Use context properties for type-safe request-scoped data. Use when adding middleware, request/response transformations, or passing data between middleware and handlers.

2026年2月26日
relic-request-response
ソフトウェア開発者

Handle HTTP requests and create responses with Body, headers, and status codes in Relic. Use when reading request data, parsing JSON, building API responses, working with headers, or streaming content.

2026年2月26日
relic-routing
ソフトウェア開発者

Define routes with path parameters, wildcards, tail segments, and typed params in Relic. Use when adding endpoints, handling dynamic URLs, setting up URL patterns, or forwarding requests.

2026年2月26日
relic-shelf-migration
ソフトウェア開発者

Migrate a Dart web server from Shelf to Relic. Side-by-side reference for every API change. Use when converting Shelf code to Relic, replacing shelf/shelf_router/shelf_web_socket imports, or upgrading an existing server.

2026年2月26日
relic-static-files
ソフトウェア開発者

Serve static files and directories with caching and cache busting in Relic. Use when serving assets, images, CSS, JS, favicons, or configuring HTTP cache control headers.

2026年2月26日
relic-websockets
ソフトウェア開発者

Handle WebSocket connections and hijack connections for SSE or custom protocols in Relic. Use when implementing real-time communication, WebSocket endpoints, or server-sent events.

2026年2月26日
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