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serverpod
GitHub 제작자 프로필

serverpod

6개 GitHub 저장소에서 수집된 114개 skills를 저장소 단위로 보여줍니다.

수집된 skills
114
저장소
6
업데이트
2026년 10월 31일
저장소 탐색

저장소와 대표 skills

serverpod-configuration
미분류

Configure Serverpod — YAML config, environment variables, passwords, run modes, generator.yaml, TLS. Use when setting up environments, API/database/Redis settings, managing secrets or overriding configurations for tests.

2026년 10월 25일
serverpod-overview
미분류

Serverpod overview — what it is, project structure, how to work with. Always use at least once when working with projects that use Serverpod.

2026년 10월 25일
flutter-add-widget-preview
미분류

Adds interactive widget previews to the project using the previews.dart system. Use when creating new UI components or updating existing screens to ensure consistent design and interactive testing.

2026년 10월 25일
flutter-scene-idioms
미분류

Write correct flutter_scene code. Use this whenever building 3D with the flutter_scene Dart/Flutter engine (rendering a scene, geometry, materials, lighting, loading a .glb model, animation, custom shaders). It corrects the wrong assumptions models carry from…

2026년 10월 25일
flutter-scene-kit
미분류

Build interactive 3D gameplay, character controllers, camera rigs, dynamic day/night cycles, water surfaces, audio, pooling, and debug overlays in flutter_scene. Use when creating game mechanics, camera controls, NPC behaviors, atmospheric environments, or…

2026년 10월 25일
flutter-scene-looks
미분류

Give a flutter_scene render a deliberate, polished look. Use this whenever a scene looks flat, dull, or washed out, or whenever the ask is to make it look good, because a good look is lighting plus post-processing, not geometry. Ships copy-paste…

2026년 10월 25일
flutter-scene-performance
미분류

Make a flutter_scene app hit frame budget. Use whenever a scene janks, stutters, or drops frames, or when the ask is to make it faster or run on mobile or web, because code-driven scenes are reliably slow and the fix depends on which thread is over budget,…

2026년 10월 25일
flutter-scene-procedural
미분류

Build flutter_scene content from code instead of asset files. Use when generating terrain, scattering vegetation or crowds, building oceans and Gerstner waves, setting up procedural skies and trees, assembling modular kits, or driving a scene from noise and…

2026년 10월 25일
수집된 skill 45개 중 8개를 표시합니다.
shadcn-ui-accordion
웹 개발자

Build collapsible accordions with ShadAccordion and ShadAccordionItem; single or multiple open items. Use when adding expandable sections, FAQs, or vertically stacked reveal content in a Flutter shadcn_ui app.

2026년 3월 7일
shadcn-ui-alert
웹 개발자

Show callout alerts with ShadAlert and ShadAlert.destructive; icon, title, description. Use when displaying warnings, errors, or important messages in a Flutter shadcn_ui app.

2026년 3월 7일
shadcn-ui-avatar
웹 개발자

Display user avatars with ShadAvatar; image URL with optional placeholder. Use when showing user profile images or fallback initials in a Flutter shadcn_ui app.

2026년 3월 7일
shadcn-ui-badge
웹 개발자

Display badges with ShadBadge; primary, secondary, destructive, outline variants. Use when showing tags, status labels, or count indicators in a Flutter shadcn_ui app.

2026년 3월 7일
shadcn-ui-breadcrumb
웹 개발자

Build breadcrumb navigation with ShadBreadcrumb, ShadBreadcrumbLink, ShadBreadcrumbDropdown, custom separator. Use when showing navigation path, hierarchy of links, or dropdown breadcrumb in a Flutter shadcn_ui app.

2026년 3월 7일
shadcn-ui-button
웹 개발자

Use Shadcn UI buttons (ShadButton variants: primary, secondary, destructive, outline, ghost, link); leading icon, loading state, gradient and shadow. Use when adding buttons, CTAs, or button-style widgets in a Flutter shadcn_ui app.

2026년 3월 7일
shadcn-ui-calendar
웹 개발자

Use ShadCalendar for single, multiple, or range date selection; caption layout, hide navigation, week numbers, outside days, fixed weeks. Use when building date pickers or calendar widgets in a Flutter shadcn_ui app.

2026년 3월 7일
shadcn-ui-card
웹 개발자

Build cards with ShadCard; title, description, footer, and child content. Use when creating content cards, project cards, or notification panels in a Flutter shadcn_ui app.

2026년 3월 7일
수집된 skill 38개 중 8개를 표시합니다.
serverpod-configuration
미분류

Configure Serverpod — YAML config, environment variables, passwords, run modes, generator.yaml, TLS. Use when setting up environments, API/database/Redis settings, managing secrets or overriding configurations for tests.

2026년 10월 31일
serverpod-overview
미분류

Serverpod overview — what it is, project structure, how to work with. Always use at least once when working with projects that use Serverpod.

2026년 10월 31일
serverpod-testing
미분류

Test Serverpod endpoints and business logic - withServerpod, sessionBuilder, authentication, DB seeding, rollback, streams, running tests. Use when writing server tests or working with serverpod_test.

2026년 10월 30일
serverpod-endpoints
미분류

Define Serverpod endpoints, use Session, pass parameters, and call from client. Use when creating RPC endpoints, working with Session, or client code generation.

2026년 10월 23일
serverpod-migrations
미분류

Serverpod database migrations — when and how to create/apply/repair migrations. Use whenever database schema changes are involved.

2026년 10월 23일
serverpod-models
미분류

Define Serverpod data models in YAML (.spy.yaml) — fields, defaults, database tables, relations, enums, exceptions. Use when creating or editing .spy.yaml files. To query the generated ORM instead, use serverpod-database.

2026년 10월 23일
serverpod-upgrading
미분류

Upgrade Serverpod — minor/patch updates, major upgrades (2.x to 3.0, 3.x to 4.0). Use when upgrading Serverpod versions or updating dependencies.

2026년 10월 23일
serverpod-auth
소프트웨어 개발자

Serverpod authentication — signing in users, checking whether they are authenticated, assigning scopes (e.g. admin). Use when adding features that require the user to be signed in.

2026년 10월 22일
수집된 skill 21개 중 8개를 표시합니다.
relic-app-setup
소프트웨어 개발자

Bootstrap a Relic web server, configure RelicApp, start serving, and enable hot reload. Use when creating a new Relic project, setting up a server, or configuring the development workflow.

2026년 2월 26일
relic-middleware
소프트웨어 개발자

Create and apply middleware for auth, CORS, logging, and other cross-cutting concerns. Use context properties for type-safe request-scoped data. Use when adding middleware, request/response transformations, or passing data between middleware and handlers.

2026년 2월 26일
relic-request-response
소프트웨어 개발자

Handle HTTP requests and create responses with Body, headers, and status codes in Relic. Use when reading request data, parsing JSON, building API responses, working with headers, or streaming content.

2026년 2월 26일
relic-routing
소프트웨어 개발자

Define routes with path parameters, wildcards, tail segments, and typed params in Relic. Use when adding endpoints, handling dynamic URLs, setting up URL patterns, or forwarding requests.

2026년 2월 26일
relic-shelf-migration
소프트웨어 개발자

Migrate a Dart web server from Shelf to Relic. Side-by-side reference for every API change. Use when converting Shelf code to Relic, replacing shelf/shelf_router/shelf_web_socket imports, or upgrading an existing server.

2026년 2월 26일
relic-static-files
소프트웨어 개발자

Serve static files and directories with caching and cache busting in Relic. Use when serving assets, images, CSS, JS, favicons, or configuring HTTP cache control headers.

2026년 2월 26일
relic-websockets
소프트웨어 개발자

Handle WebSocket connections and hijack connections for SSE or custom protocols in Relic. Use when implementing real-time communication, WebSocket endpoints, or server-sent events.

2026년 2월 26일
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