Configure Serverpod — YAML config, environment variables, passwords, run modes, generator.yaml, TLS. Use when setting up environments, API/database/Redis settings, managing secrets or overriding configurations for tests.
Serverpod overview — what it is, project structure, how to work with. Always use at least once when working with projects that use Serverpod.
Adds interactive widget previews to the project using the previews.dart system. Use when creating new UI components or updating existing screens to ensure consistent design and interactive testing.
Write correct flutter_scene code. Use this whenever building 3D with the flutter_scene Dart/Flutter engine (rendering a scene, geometry, materials, lighting, loading a .glb model, animation, custom shaders). It corrects the wrong assumptions models carry from…
Build interactive 3D gameplay, character controllers, camera rigs, dynamic day/night cycles, water surfaces, audio, pooling, and debug overlays in flutter_scene. Use when creating game mechanics, camera controls, NPC behaviors, atmospheric environments, or…
Give a flutter_scene render a deliberate, polished look. Use this whenever a scene looks flat, dull, or washed out, or whenever the ask is to make it look good, because a good look is lighting plus post-processing, not geometry. Ships copy-paste…
Make a flutter_scene app hit frame budget. Use whenever a scene janks, stutters, or drops frames, or when the ask is to make it faster or run on mobile or web, because code-driven scenes are reliably slow and the fix depends on which thread is over budget,…
Build flutter_scene content from code instead of asset files. Use when generating terrain, scattering vegetation or crowds, building oceans and Gerstner waves, setting up procedural skies and trees, assembling modular kits, or driving a scene from noise and…