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GitHub リポジトリ

project_air_defense

project_air_defense には strmt7 から収集した 11 個の skills があり、リポジトリ単位の職業カバレッジとサイト内 skill 詳細ページを表示します。

収集済み skills
11
Stars
0
更新
2026-04-17
Forks
0
職業カバレッジ
5 件の職業カテゴリ · 100% 分類済み
リポジトリエクスプローラー

このリポジトリの skills

ue5-mobile-rendering
ソフトウェア開発者

Use when changing UE5 smartphone rendering, graphics settings, anti-aliasing, ambient occlusion, reflections, post-process, device profiles, or mobile performance tiers. Applies when exposing graphics options to players or claiming that a visual feature works on-device.

2026-04-17
ue5-commonui-menu-systems
ソフトウェア開発者

Use when changing a major UE5 front-end menu, options flow, modal stack, routed input surface, or layered smartphone-first menu architecture. Applies to CommonUI adoption decisions, activatable-widget stacks, menu settings flows, and player-facing mobile front-end structure.

2026-04-13
ue5-mobile-gameplay
ソフトウェア開発者

Use when changing UE5 mobile gameplay flow, menu-to-battle state, touch input routing, hidden debug bindings, deterministic simulation ownership, or verification for a smartphone-first game. Applies to controller state, battle bootstrap, Enhanced Input, and automation-backed gameplay checks.

2026-04-13
ue5-mobile-ui
ソフトウェア開発者

Use when changing any UE5 player-facing menu, HUD, pause surface, settings surface, touch control, or smartphone layout. Applies to UMG/CommonUI choice, safe zones, touch hit targets, information density, keyboard-hint suppression, and keeping the playfield visible on phones.

2026-04-13
verification-loop
ソフトウェア品質保証アナリスト・テスター

State the narrowest correct verification lane and report exactly what passed.

2026-04-12
android-visual-qa
ソフトウェア品質保証アナリスト・テスター

Use when validating Project Air Defense with screenshots, OCR, template matching, or live emulator navigation, especially when libGDX SurfaceView content is not visible in the Android accessibility tree.

2026-04-12
android-3d-air-defense
ソフトウェア開発者

Use this skill when building, debugging, balancing, profiling, or visually upgrading the Project Air Defense Android 3D missile-defense prototype, especially for libGDX battle flow, mobile rendering quality, interception logic, HUD ergonomics, and emulator-verified Android fixes.

2026-04-11
caveman-help
最高経営責任者

One-shot caveman reference card aligned to upstream caveman v1.5.0.

2026-04-11
caveman
砲兵・ミサイル将校

Mandatory concise-output mode for Project Air Defense agents.

2026-04-11
context-budget
ソフトウェア開発者

Keep agent context small, fast, and deterministic in Project Air Defense.

2026-04-11
level-asset-curation
特殊効果アーティスト・アニメーター

Source, validate, attribute, and integrate city/structure assets for Project Air Defense.

2026-04-11