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GitHub 저장소

project_air_defense

project_air_defense에는 strmt7에서 수집한 skills 11개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
11
Stars
0
업데이트
2026-04-17
Forks
0
직업 범위
직업 카테고리 5개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

ue5-mobile-rendering
소프트웨어 개발자

Use when changing UE5 smartphone rendering, graphics settings, anti-aliasing, ambient occlusion, reflections, post-process, device profiles, or mobile performance tiers. Applies when exposing graphics options to players or claiming that a visual feature works on-device.

2026-04-17
ue5-commonui-menu-systems
소프트웨어 개발자

Use when changing a major UE5 front-end menu, options flow, modal stack, routed input surface, or layered smartphone-first menu architecture. Applies to CommonUI adoption decisions, activatable-widget stacks, menu settings flows, and player-facing mobile front-end structure.

2026-04-13
ue5-mobile-gameplay
소프트웨어 개발자

Use when changing UE5 mobile gameplay flow, menu-to-battle state, touch input routing, hidden debug bindings, deterministic simulation ownership, or verification for a smartphone-first game. Applies to controller state, battle bootstrap, Enhanced Input, and automation-backed gameplay checks.

2026-04-13
ue5-mobile-ui
소프트웨어 개발자

Use when changing any UE5 player-facing menu, HUD, pause surface, settings surface, touch control, or smartphone layout. Applies to UMG/CommonUI choice, safe zones, touch hit targets, information density, keyboard-hint suppression, and keeping the playfield visible on phones.

2026-04-13
verification-loop
소프트웨어 품질 보증 분석가·테스터

State the narrowest correct verification lane and report exactly what passed.

2026-04-12
android-visual-qa
소프트웨어 품질 보증 분석가·테스터

Use when validating Project Air Defense with screenshots, OCR, template matching, or live emulator navigation, especially when libGDX SurfaceView content is not visible in the Android accessibility tree.

2026-04-12
android-3d-air-defense
소프트웨어 개발자

Use this skill when building, debugging, balancing, profiling, or visually upgrading the Project Air Defense Android 3D missile-defense prototype, especially for libGDX battle flow, mobile rendering quality, interception logic, HUD ergonomics, and emulator-verified Android fixes.

2026-04-11
caveman-help
최고 경영자

One-shot caveman reference card aligned to upstream caveman v1.5.0.

2026-04-11
caveman
포병 및 미사일 장교

Mandatory concise-output mode for Project Air Defense agents.

2026-04-11
context-budget
소프트웨어 개발자

Keep agent context small, fast, and deterministic in Project Air Defense.

2026-04-11
level-asset-curation
특수 효과 아티스트 및 애니메이터

Source, validate, attribute, and integrate city/structure assets for Project Air Defense.

2026-04-11