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GitHub 저장소

asset_pipeline

asset_pipeline에는 amberframework에서 수집한 skills 17개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
17
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5
업데이트
2026-05-26
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0
직업 범위
직업 카테고리 4개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

asset-pipeline-lint-conventions
소프트웨어 품질 보증 분석가·테스터

Run the asset_pipeline convention linter (`scripts/lint_conventions.cr`) — Crystal-side runner that enforces Phase 10 Family 1 naming rules across src/, samples/, and spec/. Use before commit, in CI, or when reviewing a PR.

2026-05-26
ui-app
소프트웨어 개발자

Build cross-platform apps with UI::App + UI::Screen + UI::Controller + UI::ActionDispatcher + UI::FormState — route declarations, native action dispatch, Amber web integration, and the static-site web target.

2026-05-25
apple-platform-guide
소프트웨어 개발자

The developer-facing guide to building Apple UI (iOS 26, iPadOS 26, macOS 26) with asset_pipeline's UI::View system. Backed by the Apple HIG corpus and validated by macOS + iOS screenshots. Answers "I want to show X — what component, what args, what HIG says."

2026-05-20
android-compose-components
소프트웨어 개발자

Complete catalog of Android Jetpack Compose and Material Design 3 components. Covers M3 Expressive (2025), gesture system, graphics/drawing, navigation patterns, theming, and mapping guidance for Crystal cross-platform UI integration via JNI.

2026-04-15
apple-hig
웹·디지털 인터페이스 디자이너

Full Apple Human Interface Guidelines corpus packaged offline as searchable markdown. Covers iOS, iPadOS, and macOS guidance for every HIG page, with cross-referenced links, downloaded illustrations, and a tag index. Use as the authoritative design reference when building native UI with asset_pipeline.

2026-04-15
component-mapping-matrix
소프트웨어 개발자

Comprehensive cross-platform UI component mapping matrix showing how every common UI pattern maps across Crystal UI::View, SwiftUI, UIKit, AppKit, Jetpack Compose, Android Views, and Web HTML/CSS. Implementation priority guide for expanding the asset_pipeline cross-platform component system.

2026-04-15
flutter-architecture-lessons
소프트웨어 개발자

Architecture patterns and lessons learned from Flutter's widget system, adapted for Crystal's native-rendering approach. Covers the three-tree model, constraint-based layout, platform adaptation, and key differences from asset_pipeline's PlatformVisitor approach. Guides architectural decisions for expanding the cross-platform component system.

2026-04-15
graphics-rendering
소프트웨어 개발자

Survey of graphics and rendering APIs for cross-platform 2D/3D graphics in Crystal. Covers WebGPU/wgpu-native, Metal 4, Vulkan/MoltenVK, Skia, Filament, and OpenGL ES. Includes FFI feasibility assessment. STUB — implementation deferred, research preserved.

2026-04-15
ios26-native-components
소프트웨어 개발자

Complete catalog of iOS 26 and macOS 26 native UI components including SwiftUI views, UIKit classes, and AppKit classes. Covers Liquid Glass design language, new WWDC 2025 APIs, and mapping guidance for Crystal cross-platform UI integration.

2026-04-15
component-api
소프트웨어 개발자

Full API reference for all UI::View types, value types, enums, and composition patterns

2026-04-15
platform-renderers
소프트웨어 개발자

How each platform renderer maps UI::View types to native elements across Web, macOS, iOS, and Android

2026-03-03
accessibility
웹·디지털 인터페이스 디자이너

Build WCAG 2.2 AA compliant interfaces — focus management, ARIA utilities, motion preferences, color contrast, screen reader support

2026-02-18
build-ui
웹 개발자

Build UI components using the Crystal component system — knows all 94 HTML elements, 3 component tiers, composition patterns, and the builder DSL

2026-02-18
cross-platform-components
소프트웨어 개발자

Overview of the Crystal cross-platform UI component system

2026-02-18
css-styling
웹 개발자

Style components with the CSS engine — ClassBuilder DSL, Styleable mixin, utility classes, design tokens, and component CSS

2026-02-18
glass-effects
소프트웨어 개발자

Apple glass/translucency effect integration via NSVisualEffectView (macOS) and UIVisualEffectView (iOS)

2026-02-18
javascript
웹 개발자

Add interactivity with Import Maps, Stimulus controllers, and reactive components — FrontLoader API, StimulusRenderer, WebSocket components

2026-02-18