Generates side-scrolling action platformers (Shovel Knight / Metroidvania style) with gravity, jump with coyote-time, hazard tiles, atmospheric dungeon/cave backgrounds, and a rich HUD. Use when the description involves jumping between platforms, dungeon exploration, or gravity-based traversal with combat.
Generates side-scrolling action platformers (Shovel Knight / Metroidvania style) with gravity, jump with coyote-time, hazard tiles, atmospheric dungeon/cave backgrounds, and a rich HUD. Use when the description involves jumping between platforms, dungeon exploration, or gravity-based traversal with combat.
Action Platformer
Gravity-driven side-scroller. Think Shovel Knight, Cave Story, early Castlevania. The key visual signature is a rich multi-layer dungeon/forest background combined with detailed character sprites and environmental hazards.
When to use
"Make a platformer with dungeons / caves / dark atmosphere"
Level layout: tall vertical world (20-24 wide, 28-36 tall). Platforms at varied heights. Spike hazards on some floors. Secret alcoves. Camera follows player in both axes.
Background (REQUIRED)
Always use bg-artist with --theme dungeon or --theme outdoor-night. Apply scrollFactor: 0.25. The dark, atmospheric bg is essential for the visual identity of this genre.
Entity design
[{"id":"HERO","kind":"player","color":"teal-mint","desc":"Small adventurer with short hair, tunic, and boots","states":["idle","walk","jump"],"speed":120,"hp":4},{"id":"GOBLIN","kind":"enemy","color":"dark-green","desc":"Small round goblin with pointy ears and big eyes","states":["idle","walk"],"speed":50,"hp":1},{"id":"ORB","kind":"pickup","color":"glowing-cyan","desc":"Floating magic orb with inner glow","states":["idle"],"speed":0,"hp":0},{"id":"CHEST","kind":"pickup","color":"gold-brown","desc":"Treasure chest","states":["idle"],"speed":0,"hp":0}]