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blender-pipeline
Blender local asset metadata, project context, publish manifests, and package prep
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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Blender local asset metadata, project context, publish manifests, and package prep
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
SOC 직업 분류 기준
| name | blender-pipeline |
| description | Blender local asset metadata, project context, publish manifests, and package prep |
| license | MIT |
| allowed-tools | ["Bash","Read"] |
| metadata | {"dcc-mcp":{"dcc":"blender","version":"1.0.0","tags":["blender","pipeline","metadata","publish","manifest","asset"],"search-hint":"asset metadata, project context, publish manifest, prepare publish package, local pipeline","search-aliases":["asset management","publishing","package prep","metadata management","project info","publish to disk","local delivery"],"intent":"Manage local asset metadata, project context, publish manifests, and lightweight publish packages for pipeline delivery.","recall-context":{"app_type":"blender","domain":"pipeline","workflow_stage":"publish","task_category":"mutate"},"preconditions":[{"type":"software","name":"blender","version":">=4.0"},{"type":"scene_state","predicate":"has_open_scene"}],"side-effects":{"modifies":true,"file_output":true,"targets":["file:manifest","file:package","scene_metadata"]},"produces":["file:manifest","file:package","asset_metadata"],"requires":[],"tools":"tools.yaml"}} |
Local-only pipeline helpers for asset metadata and publish preparation.
This first version writes manifests and lightweight package directories on the local filesystem only. It deliberately avoids studio-specific paths, service names, hostnames, or external publishing integrations.
Blender reusable light rigs, HDRI/world setup and rotation animation, light grouping, and render-view controls
Blender object manipulation — create, delete, move, rotate, scale and duplicate objects
Blender rigid body, soft body, cloth, collision, force fields, particle systems, constraints, and simulation cache tools
Set up dcc-mcp-blender for an agent or operator: install Blender Python dependencies with Blender's bundled interpreter, generate MCP host configuration, guide the user through enabling the Blender add-on, and run a first live-tool smoke prompt.
Blender rendering — render scenes, run observable background animation jobs, capture viewport images, and configure output
Blender scene assembly — merge .blend files, append/link data blocks, manage view layers and external references