Skip to main content

openscreen-design

Use this skill to generate well-branded interfaces and assets for OpenScreen (an AI-native screen-recording studio & video editor), either for production or throwaway prototypes/mocks/etc. Contains essential design guidelines, colors, type, fonts, assets, and UI kit components for prototyping.

소스 정보

저장소
getopenscreen/openscreen
최근 소스 활동
2026년 10월 10일 09:24
감지된 SKILL.md 언어
영어
스타
4,382
포크
282

설치 방법

기본적으로 소스를 먼저 확인하는 Prompt가 선택됩니다. 직접 명령으로 전환하거나 로컬 사본을 다운로드할 수도 있습니다.

소스 파일 검토

설치 여부를 결정하기 전에 SKILL.md와 SkillsMP에 표시된 보조 파일을 읽어 보세요.

파일 탐색기
71 개 파일

SKILL.md 표시 중

SKILL.md
소스 지침 · 읽기 전용 미리보기
name
openscreen-design
description
Use this skill to generate well-branded interfaces and assets for OpenScreen (an AI-native screen-recording studio & video editor), either for production or throwaway prototypes/mocks/etc. Contains essential design guidelines, colors, type, fonts, assets, and UI kit components for prototyping.
user-invocable
true
Read the README.md file within this skill, and explore the other available files. If creating visual artifacts (slides, mocks, throwaway prototypes, etc), copy assets out and create static HTML files for the user to view. If working on production code, you can copy assets and read the rules here to become an expert in designing with this brand. If the user invokes this skill without any other guidance, ask them what they want to build or design, ask some questions, and act as an expert designer who outputs HTML artifacts _or_ production code, depending on the need. Quick orientation: - `styles.css` is the single CSS entry point — link it and use the CSS custom properties (never hard-code hex). Dark is the default; add `data-theme="light"` on a wrapper for the light palette. - Type: Geist (UI) + Geist Mono (numbers/technical). Base 13px. - One brand hue: emerald `--accent`. Ration it. Timeline lanes add amber/orange/red semantic accents. - Components live in `components/` (forms, display, editor); full-screen recreations in `ui_kits/editor/`. Icons are Lucide. - No emoji, no gradients-as-decoration, no photographic backgrounds. Dense pro-tool density, glassy floating panels, hairline borders. - Editor controls (full rules: "EDITOR CONTROLS" in readme.md): a fixed choice is a one-click `ChoiceRow`, not a select; named levels instead of meaningless numbers; settings are free rows under sentence-case section labels, never cards; no hint text, and an option that does nothing is hidden, not disabled. - Timeline is "candy": the clip is the brand green, zooms blue, every lane solid with dark ink `#0b1220`; playhead violet; no seek bar.
GitHub에서 보기