用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/adobe/data --skill build-game命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
基于 SOC 职业分类
正在显示 SKILL.md
| name | build-game |
| description | Build a game — an application whose features model game state, rules, and rendering. |
| input | game |
| output | game |
/build-application — a game is an application.
Map game concepts to feature layers: data/ = state + rules (+ per-tick step math), components/archetypes = entity kinds, indexes = spatial/lookup queries, transactions = moves/spawns, computed = score/status/winner, ui = view + input.
build-systems phase: a per-frame tick loop (movement,
collision, lifetime) driven by the scheduler, over many entities in distinct
archetypes. This is where components, archetypes, indexes, and systems all
carry real weight — see features/ecs/systems.md.