Extract metadata/structured fields from each Note in Collection (SQL SELECT)
原文语言:英语
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SkillsMP 已收集 bdambrosio/Cognitive_workbench 中的 149 个 Skill。打开任一 Skill 可查看来源和详情。
bdambrosio/Cognitive_workbench已展示 40 / 149 个已收集 Skill。
Extract metadata/structured fields from each Note in Collection (SQL SELECT)
原文语言:英语
Tests filter-structured primitive (WHERE clause)
原文语言:英语
Tests join primitive (INNER JOIN)
原文语言:英语
Tests pluck primitive (SELECT single field)
原文语言:英语
Tests project primitive (SELECT fields)
原文语言:英语
Tests sort primitive (ORDER BY)
原文语言:英语
Build / modify world - place blocks. ASYNCHRONOUS. Returns request acceptance status
原文语言:英语
Create reliable footing by placing blocks until observed support becomes provably solid. Absorbs placement uncertainty and never exposes 'accepted but ineffective' outcomes
原文语言:英语
Debug tool: Transform coordinates between agent-relative and world-relative
原文语言:英语
Debug tool: Get raw local_grid from world_state
原文语言:英语
Debug tool: Get observed voxel grid with agent-relative coordinates
原文语言:英语
Debug tool: Query specific cell in observed voxel grid
原文语言:英语
Initialize navigation state by normalizing agent pose to block center, cardinal yaw, and pitch zero.
原文语言:英语
Left-click style interaction (entities or blocks). Returns success/failure
原文语言:英语
Removes a block from the Minecraft world at a specified location. SYNCHRONOUS - waits for dig completion. May cause an item entity to spawn, but item spawning, item type, and item location are not guaranteed and are not directly reported by this tool
原文语言:英语
Unified observation tool: fetches blocks, entities, and items in a single efficient call.
原文语言:英语
Open block-based UI (crafting table, chest, furnace). Returns success/failure
原文语言:英语
Atomic pillar-up: jump and place block under self to ascend by 1 block. Handles timing internally.
原文语言:英语
Right-click style interaction using equipped item. Returns success/failure
原文语言:英语
Labels a coordinate with a waypoint name for reasoning about spatial relationships. Use to mark important locations for navigation and planning
原文语言:英语
Advance forward up to N blocks using nav conventions. Stops early on collision, fall, or ambiguous support.
原文语言:英语
Attempt exactly ONE controlled descent forward into an adjacent lower cell. Covers stepping down slopes, edges, and shallow drops (≤ 1 block).
原文语言:英语
Attempt exactly ONE adjacent navigation move forward and report the outcome. Atomic navigation operation suitable for composition.
原文语言:英语
Turn to a cardinal direction (0, 90, 180, 270) and snap to block center. Atomic orientation operation suitable for composition.
原文语言:英语
Enumerate possible nearby frontier positions within a bounded number of nav actions (over-approx; simulation only).
原文语言:英语
Queries the persistent spatial map representing everything the agent currently knows about the environment (from past and present observations). Useful for reasoning, explanation, and planning.
原文语言:英语
Updates persistent spatial map with observation data. Populates cell-based SpatialMap.
原文语言:英语
Attempt to return to a recently known safe navigation state using bounded local motion.
原文语言:英语
Perform one frontier-directed exploration episode. Selects farthest reachable position and attempts to reach it via nav primitives.
原文语言:英语
Generates interactive 3D HTML visualization of the session-local occupancy grid. Opens in browser.
原文语言:英语
Enable or disable automatic training data capture (partial observation grid + optional ground truth).
原文语言:英语
Observe inventory contents and equipped items - epistemic, read-only. Returns inventory slots and equipped items
原文语言:英语
Generates zoomable HTML visualization of the spatial map showing walkability, hazards, resources, and observation confidence.
原文语言:英语
Fast heartbeat + sanity check for Minecraft bot. Returns connection status, position, orientation, health, food (hunger), current action, and vertical_state (derived from Y position changes). Use to check position, orientation, or other status values
原文语言:英语
Visible non-air blocks within radius R (default/max 7). Filtered by forward cone (yaw ±60°, pitch -60..+90) and line-of-sight. Does NOT report items.
原文语言:英语
Visible entities within radius R (default/max 7), filtered by view cone and line-of-sight.
原文语言:英语
Visible item entities within radius R (default/max 7), filtered by forward cone and line-of-sight.
原文语言:英语
Drop items from inventory into the world as entities - embodied manipulation. Returns dropped items
原文语言:英语
Bring the agent into stable adjacency with a solid vertical surface using nav conventions and nav motion tools.
原文语言:英语
Flatten Collection to single Note
原文语言:英语