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beremaran/godot-agent-loop

SkillsMP 已收集 beremaran/godot-agent-loop 中的 4 个 Skill。打开任一 Skill 可查看来源和详情。

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已展示 4 / 4 个已收集 Skill。

职业分类
软件开发工程师
描述

Build a new playable Godot 4 game or substantial gameplay slice through Godot Agent Loop. Use to create a game, add a complete mechanic, or deliver playable controls, visible state, and success/failure behavior; do not use for diagnosis-only,…

原文语言:英语

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职业分类
软件开发工程师
描述

Diagnose and repair a reproducible Godot 4 failure. Use for crashes, errors, broken scenes/resources, wrong runtime state, input/timing, rendering, audio, export, toolchain, flaky behavior, or regressions; do not use for greenfield builds, proof-only review,…

原文语言:英语

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职业分类
软件开发工程师
描述

Prepare and gate a reproducible Godot 4 release. Use for export readiness, test gates, .NET/C# checks, addon/import integrity, artifact inspection, smoke runs, signing or platform blockers, and release evidence; do not use for greenfield feature work or an…

原文语言:英语

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职业分类
软件开发工程师
描述

Verify an existing Godot 4 change with static checks and independent runtime evidence. Use to prove saved scenes, scripts, resources, input, UI, rendering, timing, or gameplay without assuming permission to repair failures; do not use for implementation,…

原文语言:英语

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已展示 4 / 4 个已收集 Skill。