用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/caffeinelabs/skills --skill extension-camera命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
基于 SOC 职业分类
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| name | extension-camera |
| description | Web-camera support. |
| version | 0.1.4 |
| compatibility | {"npm":{"@caffeineai/camera":"~0.1.1"}} |
| caffeineai-subscription | ["none"] |
Camera extension for Caffeine AI.
This skill adds web-camera access via a prefabricated React hook. Supports photo capture, camera switching, and error handling.
For camera support:
There is a prefabricated React hook @caffeinelabs/camera/hooks/useCamera.ts that cannot be modified.
import { RefObject } from 'react';
export interface CameraConfig {
// Camera facing mode - 'user' for front camera, 'environment' for back camera
facingMode?: 'user' | 'environment';
// Ideal video width and height in pixels
width?: number;
height?: number;
// Image quality for capture (0-1, where 1 is highest quality)
quality?: number;
format?: 'image/jpeg' | 'image/png' | 'image/webp';
}
export interface CameraError {
type: 'permission' | 'not-supported' | 'not-found' | 'unknown' | 'timeout';
message: string;
}
export interface UseCameraReturn {
// Whether camera is currently active and streaming
isActive: boolean;
// Whether camera is supported in current browser (null while checking)
isSupported: boolean | null;
// Current error state, if any
error: CameraError | null;
// Whether camera is initializing, starting, switching, or stopping
isLoading: boolean;
currentFacingMode: 'user' | 'environment';
// Returns true on success
startCamera: () => Promise<boolean>;
stopCamera: () => Promise<void>;
capturePhoto: () => Promise<File | null>;
// Returns true on success
switchCamera: () => (newFacingMode?: 'user' | 'environment') : Promise<boolean>;
// Returns true on success
retry: () => Promise<boolean>;
// Ref to attach to video element for camera preview
videoRef: RefObject<HTMLVideoElement>;
// Ref to canvas element used for photo capture (can be hidden)
canvasRef: RefObject<HTMLCanvasElement>;
}
export declare function useCamera(config?: CameraConfig): UseCameraReturn;
Usage example:
import { useCamera } from '@caffeineai/camera';
function CameraComponent() {
const {
isActive,
isSupported,
error,
isLoading,
startCamera,
stopCamera,
capturePhoto,
switchCamera,
videoRef,
canvasRef
} = useCamera({
autoStart: true,
facingMode: 'environment'
});
if (isSupported === false) {
return <div>Camera not supported</div>;
}
return (
<div>
<video
ref={videoRef}
style={{ width: '100%', height: 'auto' }}
playsInline
muted
/>
<canvas ref={canvasRef} style={{ display: 'none' }} />
{error && <div>Error: {error.message}</div>}
<div>
<button onClick={startCamera} disabled={isLoading || isActive}>
Start Camera
</button>
<button onClick={stopCamera} disabled={isLoading || !isActive}>
Stop Camera
</button>
<button onClick={switchCamera} disabled={isLoading || !isActive}>
Switch Camera
</button>
<button onClick={capturePhoto} disabled={!isActive}>
Take Photo
</button>
</div>
</div>
);
}
Always place a capture button on camera preview! Always show a camera preview when the user opens the camera On desktop, make sure that camera cannot be switched. Only 'environment' is working. Properly display camera error messages in the app. Do not make camera buttons clickable until the camera is fully initialized and ready. Ensure the camera preview has explicit, non-zero dimensions (fixed height, min-height, or an aspect-ratio wrapper) so it never collapses due to layout. Make the preview responsive across screen sizes (e.g., width: 100% with a stable aspect ratio).