| name | extension-camera |
| description | Web-camera support. |
| version | 0.1.4 |
| compatibility | {"npm":{"@caffeineai/camera":"~0.1.1"}} |
| caffeineai-subscription | ["none"] |
Camera
Camera extension for Caffeine AI.
Overview
This skill adds web-camera access via a prefabricated React hook. Supports photo capture, camera switching, and error handling.
Frontend
For camera support:
There is a prefabricated React hook @caffeinelabs/camera/hooks/useCamera.ts that cannot be modified.
import { RefObject } from 'react';
export interface CameraConfig {
facingMode?: 'user' | 'environment';
width?: number;
height?: number;
quality?: number;
format?: 'image/jpeg' | 'image/png' | 'image/webp';
}
export interface CameraError {
type: 'permission' | 'not-supported' | 'not-found' | 'unknown' | 'timeout';
message: string;
}
export interface UseCameraReturn {
isActive: boolean;
isSupported: boolean | null;
error: CameraError | null;
isLoading: boolean;
currentFacingMode: 'user' | 'environment';
startCamera: () => Promise<boolean>;
stopCamera: () => Promise<void>;
capturePhoto: () => Promise<File | null>;
switchCamera: () => (newFacingMode?: 'user' | 'environment') : Promise<boolean>;
retry: () => Promise<boolean>;
videoRef: RefObject<HTMLVideoElement>;
canvasRef: RefObject<HTMLCanvasElement>;
}
export declare function useCamera(config?: CameraConfig): UseCameraReturn;
Usage example:
import { useCamera } from '@caffeineai/camera';
function CameraComponent() {
const {
isActive,
isSupported,
error,
isLoading,
startCamera,
stopCamera,
capturePhoto,
switchCamera,
videoRef,
canvasRef
} = useCamera({
autoStart: true,
facingMode: 'environment'
});
if (isSupported === false) {
return <div>Camera not supported</div>;
}
return (
<div>
<video
ref={videoRef}
style={{ width: '100%', height: 'auto' }}
playsInline
muted
/>
<canvas ref={canvasRef} style={{ display: 'none' }} />
{error && <div>Error: {error.message}</div>}
<div>
<button onClick={startCamera} disabled={isLoading || isActive}>
Start Camera
</button>
<button onClick={stopCamera} disabled={isLoading || !isActive}>
Stop Camera
</button>
<button onClick={switchCamera} disabled={isLoading || !isActive}>
Switch Camera
</button>
<button onClick={capturePhoto} disabled={!isActive}>
Take Photo
</button>
</div>
</div>
);
}
Always place a capture button on camera preview!
Always show a camera preview when the user opens the camera
On desktop, make sure that camera cannot be switched. Only 'environment' is working.
Properly display camera error messages in the app.
Do not make camera buttons clickable until the camera is fully initialized and ready.
Ensure the camera preview has explicit, non-zero dimensions (fixed height, min-height, or an aspect-ratio wrapper) so it never collapses due to layout.
Make the preview responsive across screen sizes (e.g., width: 100% with a stable aspect ratio).