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dojoengine
GitHub 创作者资料

dojoengine

按仓库查看 8 个 GitHub 仓库中的 32 个已收集 skills。

已收集 skills
32
仓库
8
更新
2026年4月23日
仓库浏览

仓库与代表性 skills

dojo-client
软件开发工程师

Integrate Dojo with game clients for JavaScript, Unity, Unreal, Rust, and other platforms. Generate typed bindings and connection code. Use when connecting frontends or game engines to your Dojo world.

2026年3月5日
dojo-deploy
软件开发工程师

Deploy Dojo worlds to local Katana, testnet, or mainnet. Configure Katana sequencer and manage deployments with sozo. Use when deploying your game or starting local development environment.

2026年3月5日
dojo-model
软件开发工程师

Create Dojo models for storing game state with proper key definitions, trait derivations, and ECS patterns. Use when defining game entities, components, or state structures.

2026年2月17日
dojo-system
软件开发工程师

Create Dojo systems that implement game logic, modify model state, and handle player actions. Use when implementing game mechanics, player commands, or automated logic.

2026年2月17日
dojo-token
软件开发工程师

Implement, deploy, and index ERC20 and ERC721 tokens in Dojo. Use when adding token contracts, deploying them, or configuring Torii to index balances and transfers.

2026年2月14日
dojo-indexer
软件开发工程师

Set up and configure Torii indexer for GraphQL queries, gRPC subscriptions, and SQL access. Use when indexing your deployed world for client queries or real-time updates.

2026年2月9日
dojo-config
软件开发工程师

Configure Scarb.toml, dojo profiles, world settings, and dependencies. Use when setting up project configuration, managing dependencies, or configuring deployment environments.

2026年1月22日
dojo-init
软件开发工程师

Initialize new Dojo projects with proper directory structure, configuration files, and dependencies. Use when starting a new Dojo game project or setting up the initial project structure.

2026年1月22日
已展示 8 / 12 个已收集 Skill。
dojo-integration-test
软件质量保证分析师与测试员

Use this skill when the user asks to "test dojo contracts", "run integration tests", "start dojo stack", "test with torii", "verify contract behavior", mentions integration testing for Dojo/Cairo contracts, or needs to set up local katana/torii infrastructure.

2026年1月23日
update-grpc-proto
计算机网络架构师

Update @dojoengine/grpc proto files from Torii repository

2026年1月23日
dojo-debug
软件开发工程师

Use when debugging and troubleshooting dojo.js applications. Triggers: dojo error, torii connection, entity not found, type mismatch, debug dojo, troubleshoot, subscription error, sync issues

2026年1月13日
dojo-entities
软件开发工程师

Use when querying, fetching, or subscribing to game entities in dojo.js. Triggers: entity query, fetch entities, useModel, useEntityQuery, ToriiQueryBuilder, subscribe entities, getEntities, entity subscription, model data

2026年1月13日
dojo-events
软件开发工程师

Use when subscribing to game events and tracking tokens in dojo.js. Triggers: subscribe events, game events, token balance, event query, achievements, event subscription, onTokenBalanceUpdated, activity tracking

2026年1月13日
dojo-react
网页开发工程师

Use for React integration patterns and best practices in dojo.js. Triggers: dojo react, react hooks, effect atoms, Result.match, infinite scroll dojo, DojoSdkProvider, useDojoSDK, react patterns

2026年1月13日
dojo-setup
软件开发工程师

Use when setting up dojo.js SDK in a frontend project. Triggers: setup dojo, initialize dojo, configure dojo, dojoengine setup, sdk init, DojoSdkProvider, world address, torii url, dojo config

2026年1月13日
dojo-state
软件开发工程师

Use when managing game state with Zustand in dojo.js. Triggers: dojo state, zustand dojo, game state, createDojoStore, optimistic update, getEntity, mergeEntities, state management, revert transaction

2026年1月13日
已展示 8 / 10 个已收集 Skill。
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