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pi-game-creator
Production agent harness for designing, creating, organizing, validating, and documenting Impact City game assets. CLI at agents/pi-game-creator/.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
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Production agent harness for designing, creating, organizing, validating, and documenting Impact City game assets. CLI at agents/pi-game-creator/.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Drives Blender 5.1 headless on the user's laptop to generate Impact City 3D assets. Verified working.
Turns real AI risks into age-appropriate codex content. Use for all AI-risk educational content.
Prepares a clean asset workflow. Use when creating or organizing visual/audio assets.
Applies the Emerald Gothic Hopepunk visual system. Use after a playable route exists.
Owns the Impact City MVP from repo scan to final build. Use first and throughout.
Connects positive game actions to transparent impact tracking. Use for any mission/rebuild/purchase/dashboard event.
| name | pi-game-creator |
| description | Production agent harness for designing, creating, organizing, validating, and documenting Impact City game assets. CLI at agents/pi-game-creator/. |
A repeatable game-factory agent for Impact City. Wraps the verified Blender pipeline, World Labs world generation, Firecrawl research, and asset manifest management behind one CLI.
When generating or regenerating any game asset, firing a World Labs job, running channel research, or auditing the asset manifest.
BLENDER_PATH, WORLDLABS_API_KEY, FIRECRAWL_API_TOKEN, BRIGHT_DATA_API (all optional per command).docs/game/character-bible-thomas-cosmos.md, src/game/data/characters.ts.cd agents/pi-game-creator
node src/index.js create-character thomas
node src/index.js create-world rustgarden
node src/index.js build-hero
node src/index.js research-stefan
node src/index.js asset-manifest