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impact-city-2026

impact-city-2026 收录了来自 executiveusa 的 10 个 skills,并提供仓库级职业覆盖和站内 skill 详情页。

已收集 skills
10
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0
更新
2026-06-22
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0
职业覆盖
4 个职业分类 · 已分类 100%
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这个仓库中的 skills

pi-game-creator
软件开发工程师

Production agent harness for designing, creating, organizing, validating, and documenting Impact City game assets. CLI at agents/pi-game-creator/.

2026-06-22
blender-game-world-builder
建筑师(景观及海军建筑除外)

Drives Blender 5.1 headless on the user's laptop to generate Impact City 3D assets. Verified working.

2026-06-22
ai-safety-codex-writer
软件开发工程师

Turns real AI risks into age-appropriate codex content. Use for all AI-risk educational content.

2026-06-22
asset-pipeline-manager
软件开发工程师

Prepares a clean asset workflow. Use when creating or organizing visual/audio assets.

2026-06-22
emerald-gothic-art-director
网页与数字界面设计师

Applies the Emerald Gothic Hopepunk visual system. Use after a playable route exists.

2026-06-22
impact-city-game-director
软件开发工程师

Owns the Impact City MVP from repo scan to final build. Use first and throughout.

2026-06-22
impact-economy-integrator
软件开发工程师

Connects positive game actions to transparent impact tracking. Use for any mission/rebuild/purchase/dashboard event.

2026-06-22
nonviolent-mission-designer
软件开发工程师

Designs suspenseful missions without combat. Use whenever implementing missions or challenges.

2026-06-22
playable-build-qa
软件质量保证分析师与测试员

Verifies the MVP actually runs. Use after every major implementation step.

2026-06-22
story-bible-continuity
软件开发工程师

Keeps the game canon consistent. Use whenever adding narrative, dialogue, codex, or characters.

2026-06-22