用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/hatayama/unity-cli-loop --skill uloop-launch命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
Compile the Unity project and report errors/warnings. Use after C# edits or when a full Domain Reload compile is needed.
Compile the Unity project and report errors/warnings. Use after C# edits or when a full Domain Reload compile is needed.
Clear Unity Console entries. Use before compile, tests, or debugging when stale logs would hide the current result.
基于 SOC 职业分类
正在显示 SKILL.md
| name | uloop-launch |
| description | Use when Unity Editor is not running or needs a clean restart. |
Launch Unity Editor with the correct version for a project.
uloop launch is not fire-and-forget. When Unity needs to start or restart, the command waits
until Unity is actually ready for CLI operations before it exits.
uloop launch [project-path] [options]
| Parameter | Type | Description |
|---|---|---|
project-path | string | Optional. Use only when the target Unity project is not in the current directory. |
-r, --restart | boolean | Kill running Unity and restart |
-p, --platform <P> | string | Build target (e.g., StandaloneOSX, Android, iOS) |
--max-depth <N> | number | Search depth when project-path is omitted (default: 3, -1 for unlimited) |
-a, --add-unity-hub | boolean | Add to Unity Hub only (does not launch) |
-f, --favorite | boolean | Add to Unity Hub as favorite (does not launch) |
# Search for Unity project in current directory and launch
uloop launch
# Launch specific project
uloop launch /path/to/project
# Restart Unity (kill existing and relaunch)
uloop launch -r
# Launch with build target
uloop launch -p Android
# Add project to Unity Hub without launching
uloop launch -a