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fxgl-scene3d

Build 3D scenes in FXGL — enable experimental 3D mode, set up Camera3D with free-look or follow-entity modes, load OBJ models via AssetLoader, spawn 3D entities with Model3D views, create built-in 3D primitives (Cuboid, Prism, Torus, Cylinder, Cone), add a six- face Skybox, animate 3D entities with AnimationBuilder, implement 3D collision with PhysicsComponent3D, build a third-person camera, and create Minecraft-style voxel worlds. Use this skill when building a 3D game, a 3D level, a first-person or third- person view, a 3D model viewer, or any JavaFX 3D scene within FXGL.

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来源信息

仓库
JohannesRabauer/fxgl-skills
最近来源活动
2026年6月4日 06:53
检测到的 SKILL.md 语言
英语
星标
0
分支
0

安装方式

默认使用会先检查来源的 Prompt;你也可以切换为直接命令,或下载本地副本。

检查来源文件

决定是否安装前,请先阅读 SKILL.md,以及 SkillsMP 当前展示的配套文件。