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kurotu/unity-editor-driver

SkillsMP 已收集 kurotu/unity-editor-driver 中的 6 个 Skill。打开任一 Skill 可查看来源和详情。

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已展示 6 / 6 个已收集 Skill。

职业分类
软件开发工程师
描述

Execute C# code dynamically in Unity Editor. Use when you need to: (1) Wire prefab/material references and AddComponent operations, (2) Edit SerializedObject properties and reference wiring, (3) Perform scene/hierarchy edits and batch operations, (4) PlayMode…

原文语言:英语

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职业分类
软件开发工程师
描述

Execute Unity Editor menu commands programmatically. Use when you need to: (1) Trigger menu commands like save, build, or refresh, (2) Automate editor actions via menu paths, (3) Run custom menu items defined in project scripts.

原文语言:英语

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职业分类
软件开发工程师
描述

Capture screenshots of Unity Editor windows as PNG files. Use when you need to: (1) Screenshot Game View, Scene View, Console, Inspector, or other windows, (2) Capture current visual state for debugging or documentation, (3) Save editor window appearance as…

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

Simulate keyboard key input in PlayMode via Input System. Use when you need to: (1) Press game control keys like WASD, Space, or Shift during PlayMode, (2) Hold keys down for continuous movement or actions, (3) Combine multiple held keys for complex input…

原文语言:英语

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职业分类
软件开发工程师
描述

Simulate mouse input in PlayMode via Input System. Injects button clicks, mouse delta, and scroll wheel directly into Mouse.current. Use when you need to: (1) Click in games that read Mouse.current.leftButton.wasPressedThisFrame, (2) Right-click for actions…

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

Simulate mouse click, long-press, and drag on PlayMode UI elements via EventSystem screen coordinates. Use when you need to: (1) Click buttons or interactive UI elements during PlayMode testing, (2) Drag UI elements from one position to another, (3) Hold a…

原文语言:英语

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已展示 6 / 6 个已收集 Skill。