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按仓库查看 21 个 GitHub 仓库中的 166 个已收集 skills。

已收集 skills
166
仓库
21
更新
2026年11月6日
这里展示前 8 个仓库;完整仓库列表在下方继续。
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仓库与代表性 skills

iwsdk-glasses-test
未分类

Test an IWSDK app for Meta VR Glasses — gaze-and-pinch input, the glasses' narrower field of view, and gaze preview on a Quest without eye tracking. Use when the user targets Meta VR Glasses, asks for gaze or eye-tracking input, or wants to check that content…

2026年10月22日
iwsdk-ray
未分类

Verify ray clicks, UIKit selections, and DistanceGrabbable interactions with emulated XR controllers. Use for pointing, selecting, pressing spatial UI, or moving an object through a distance grab.

2026年10月22日
iwsdk-ui
未分类

Build or modify manifest-backed IWSDK UIKitML with bounded preview, placement, and runtime verification. Use for spatial panels, browser HUDs, UIKitML layout, fonts, editor previews, and runtime element behavior.

2026年10月22日
iwsdk-dev
未分类

Single entry point for IWSDK development. Invoke first for every IWSDK implementation request. Routes fresh builds to an internal planning playbook and bounded changes to an established app to an internal iteration playbook.

2026年10月22日
iwsdk-compose-scene
未分类

Compose and review IWSDK scenes from existing manifest assets using scene JSON, placement, scale, contacts, prefabs, patterns, lighting, environment, cameras, and final framing. Does not author geometry or materials; create or repair an individual 3D asset…

2026年10月22日
test-environment
未分类

Test environment system (authored DomeGradient and IBLGradient, component schemas) against the poke example using the iwsdk CLI.

2026年10月22日
click-target
未分类

Find and click a target object in XR. Use when testing UI interactions, clicking buttons, or verifying interactable elements work correctly.

2026年10月22日
test-all
未分类

Parallel test orchestrator. Runs all 9 test suites concurrently via Task sub-agents and the iwsdk CLI. Handles build, example setup, dev servers, agent launch, polling, retries, and result aggregation.

2026年10月22日
已展示 8 / 28 个已收集 Skill。
uit-media-browser-app-web
未分类

Build a production UI Toolkit for Meta Ray-Ban Display media collection with a horizontal Carousel of image Cards and a static reading detail route. Use when real media is the primary collection, selecting an item opens detail, and selection/focus must…

2026年10月28日
uit-surfaces-media-web
未分类

Build or review UI Toolkit for Meta Ray-Ban Display Container, StaticContainer, Panel, Surface, Card, CardStack, Carousel, MediaWrapper, Scrim, and Vignette compositions. Use for interactive/static materials, information grouping, custom widgets, image cards,…

2026年10月28日
building-uit-interfaces-web
未分类

Build, revise, or review polished production Meta Ray-Ban Display React interfaces with the public `@wearables-ui-toolkit/mrbd` library. Use for UI Toolkit for Meta Ray-Ban Display applications, routes, layouts, focus/D-pad navigation, materials, responsive…

2026年10月16日
wearables-ui-toolkit-web
未分类

Discover and route to the complete UI Toolkit for Meta Ray-Ban Display skill library for building production Meta Ray-Ban Display React applications with `@wearables-ui-toolkit/mrbd`. Use first for any broad, ambiguous, multi-component, or unfamiliar toolkit…

2026年10月13日
uit-navigation-focus-web
未分类

Build, debug, or review UI Toolkit for Meta Ray-Ban Display App, Page, Header, ScrollView, VerticalList, Pager, SubNavigationPager, SubNavigation, PaginationIndicator, SwipeIndicator, route transitions, React Router and Next.js App Router integration,…

2026年10月11日
uit-accessibility-testing-web
未分类

Audit, test, or validate production UI Toolkit for Meta Ray-Ban Display interfaces for accessibility, focus/D-pad navigation, responsive layout, WebView rendering, performance, component states, route restoration, scroll boundaries, popup behavior,…

2026年9月24日
uit-actions-web
未分类

Build or review UI Toolkit for Meta Ray-Ban Display actions using Button, ButtonRail, ButtonGroup, ButtonDivider, QuickReplyButton, ActionHint, and the InputTextView built-in action. Use for horizontal actions, text submission, overflowing rails, anchors,…

2026年9月24日
uit-content-identity-web
未分类

Build or review UI Toolkit for Meta Ray-Ban Display text, icons, avatars, app badges, notification badges, tags, chips, container headers, ReadMoreTextView, TextSwitcher, and IconImage. Use for typography hierarchy, icon sources/tint, person or duo identity,…

2026年9月24日
已展示 8 / 24 个已收集 Skill。
已展示 8 / 17 个已收集 Skill。
已展示 8 / 17 个已收集 Skill。
ai-glasses-webapp-optimize-performance
未分类

Measure and speed up a Meta Ray-Ban Display webapp using Chrome DevTools Protocol only — no device required. Use when the user says the app is slow, takes too long to load or start, feels sluggish on glasses, when they ask how big the bundle is or how to make…

2026年10月29日
ai-glasses-webapp-build
未分类

Create, redesign, or extend a web app for Meta Ray-Ban Display glasses. Use for application architecture, screens, routes, state, API-backed UI, persistence, offline behavior, or any product change; pair with ai-glasses-webapp-ui for toolkit setup and…

2026年10月1日
ai-glasses-webapp-webmcp
未分类

Make an existing Meta Ray-Ban Display web app controllable by the on-device assistant. Use when the wearer should operate the app by speaking to Meta AI, when the assistant should read or change app state, or for WebMCP, model context, tool registration, or…

2026年10月1日
add-webapp-game-logging
未分类

Add a remote log sink and a passcode-gated web log portal to a webapp game, so logs from the game running on Meta Display Glasses can be read on a laptop. The glasses have no console and cannot be tethered to attach one, so the game POSTs batched log records…

2026年9月24日
create-webapp-game
未分类

Scaffold a new webapp game for Meta Display Glasses using Vite + TypeScript + Three.js + Vitest, with a renderer- and input-agnostic architecture. Supports both 2D and 3D games. Use when the user wants to start a glasses game, build a 2D or 3D game for smart…

2026年9月24日
webapp-game-director
未分类

Act as a demanding creative director for a game project — run a collaborative, milestone-structured iteration loop that holds a high quality bar and treats real playtesting as the ground truth. It surveys the game, presents a ranked slate of issues and lets…

2026年9月24日
ai-glasses-webapp-device
未分类

Add Meta Ray-Ban Display glasses-specific sensors and input behavior: motion, orientation, compass, step detection, geolocation, neural-band activation/drag, D-pad game controls, or handwriting/voice text composition.

2026年9月24日
ai-glasses-webapp-publish
未分类

Validate and publish a finished Meta Ray-Ban Display glasses web app directly to Vercel production, confirm anonymous HTTPS access, and generate the Meta AI add-to-glasses QR code. No staging or passcode flow.

2026年9月24日
已展示 8 / 14 个已收集 Skill。
fboss-review
未分类

Comprehensive FBOSS code review with 11 parallel reviewers (5 generic + 6 FBOSS-specific). Covers reliability, engineering, code quality, silent failures, agent architecture, SAI/SDK, FSDB/thrift_cow, platform/config, testing, and cross-cutting design.…

2026年10月30日
fboss-code-standards
未分类

FBOSS coding standards and patterns. Auto-loaded when writing code in fboss/ to catch architecture violations, SAI/SDK misuse, thrift_cow pitfalls, platform config errors, and testing gaps. For explicit multi-reviewer review, use /fboss-review instead.

2026年10月27日
add-config-cli-oss
未分类

Implement a new `fboss2-dev config <area> <attr> <value>` CLI command family mapping to `SwitchConfig` attributes. Figures out the correct action level (HITLESS / AGENT_WARMBOOT / AGENT_COLDBOOT), wires the handler through the full registration + build graph,…

2026年10月27日
fboss-transceiver-npi
未分类

Use when onboarding a new transceiver NPI end-to-end or partially — adding transceiver code, firmware, and/or conveyor nodes. Trigger phrases: new transceiver NPI, onboard transceiver, add firmware, conveyor nodes, HAL test node, link test config, new optic.…

2026年9月25日
fboss-agent-platform-onboarding
未分类

Use when planning, implementing, or reviewing a new FBOSS hardware platform for wedge_agent, including PlatformType registration, platform descriptor and mapping inputs, generic SAI platform selection, ASIC traits, or exceptional platform-specific behavior.

2026年9月23日
fboss-distro-image
未分类

Interactively plan, explain, and optionally execute FBOSS OSS Distro image workflows. Default to providing commands without running them; execute only when the user explicitly asks. Use whenever a user asks about the `fboss-image` CLI, distro manifests,…

2026年9月23日
hw-test-dedup
未分类

Find and remove redundant FBOSS agent_hw_tests without losing coverage. Use when asked to reduce/combine/dedup HW tests, retire non-dataplane (set/get) tests where dataplane tests exist, or cut HW test runtime while keeping coverage. Report-first; applying…

2026年9月21日
link-log-diagnosis
未分类

Diagnose link flaps from wedge_agent and qsfp_service logs — determine software vs hardware root cause, point to evidence, suggest fixes or detection strategies

2026年9月18日
已展示 8 / 9 个已收集 Skill。
api-health
未分类

Monitor API health for a Meta app — check rate limits, call volume, and API deprecations. Use whenever a user asks whether their app is being throttled, is near its rate limits, how much of its call volume or quota is being used, or about deprecated Graph API…

2026年10月27日
api-integration
未分类

Guide a developer through setting up a Meta API integration from scratch — discovers the right APIs, fetches setup guides, authentication requirements, permissions, and code examples. Use when the user wants to build with a specific Meta product (WhatsApp,…

2026年10月27日
app-health-check
未分类

Run a comprehensive health check on a Meta app — audits settings, security, compliance, app review status, rate limits, and API deprecations in one pass. Use when you want a full picture of an app's current state.

2026年10月27日
app-review-prep
未分类

Prepare a Meta app for App Review — checks current status, outstanding requirements, granted privileges, and submission history. Use before submitting an app for review.

2026年10月27日
compliance-check
未分类

Check compliance status for a Meta app — surfaces open required actions, active violations, and recommendations with remediation guidance. Use to audit compliance posture or resolve compliance blockers.

2026年10月27日
debug-access-token
未分类

Diagnose a Meta access token problem (expired, wrong scopes, wrong app, invalid) WITHOUT the token ever entering the agent or AI provider context. Guides the developer to inspect the token themselves via the Access Token Debugger web tool or the public…

2026年10月27日
debug-webhooks
未分类

Troubleshoot webhook issues for a Meta app — inspect active subscriptions, identify misconfiguration, and send test payloads to verify delivery. Use when webhooks aren't working as expected.

2026年10月27日
search-docs
未分类

Search Meta developer documentation for API guides, references, and tutorials. Use when looking up how a Meta API works, finding integration guides, or exploring platform capabilities.

2026年10月27日
已展示 8 / 9 个已收集 Skill。
benchmark-pyrefly
未分类

Run Pyrefly benchmarks locally via Buck or Cargo, including PyTorch real-world LSP benchmarks. Use when user asks to benchmark pyrefly performance, run pyrefly bench, compare cold start vs error propagation, or update PyTorch benchmark pin.

2026年11月4日
interpret-mypy-primer
未分类

Interprets a pyrefly mypy_primer error differential. Use when a pyrefly change alters which errors are reported (a new or retyped diagnostic, a new error kind, or an inference change). Classifies added and removed errors as true positives or negatives…

2026年11月1日
review-pyrefly-diff
未分类

Reviews a comma separated pyrefly diff according to the pyrefly review best practices.

2026年11月1日
score-pyrefly-change
未分类

Produces a scorecard evaluating a pyrefly change on correctness and quality.

2026年11月1日
add-shape-types-to-torch-model
未分类

Port a PyTorch model to use pyrefly's tensor shape type system (Tensor[[B, C, H, W]], Int[T]). Use this skill whenever the user wants to add shape annotations to a PyTorch model, type a model with tensor dimensions, port a model to use shape tracking, or…

2026年10月13日
modify-shaped-array-dsl
未分类

Use when Pyrefly computes a wrong tensor shape (or is missing one that can't be expressed in a stub signature) and you need to add or fix a shape-DSL rule. Requires a Pyrefly checkout (fbsource or a clone); not usable from a pip/site-packages install.

2026年9月25日
add-torch-shapes-example
未分类

Use when adding a new PyTorch model to Pyrefly's shape-tracking example corpus under tensor-shapes/pyrefly-torch-stubs/examples — i.e. importing a model as a tested, corpus-quality reference port. This is maintainer-facing fbsource work. For porting your own…

2026年9月24日
modify-jsi-features
未分类

Guide for adding new JSI functionality to the JavaScript Interface (JSI) layer. Use when the user asks to add, create, or implement new methods or features in the JSI Runtime interface. Covers all required files across JSI core, Hermes implementation,…

2026年10月22日
regenerate-sandbox
未分类

Guide for regenerating the Hermes sandbox, the C files in API/hermes_sandbox/external that wasm2c produces from a wasm build of the VM, and for changing HermesSandboxRuntime.cpp, the JSI runtime on top of it. Use when the user asks to regenerate or update the…

2026年10月22日
gc-safe-coding
未分类

Rules for writing and reviewing GC-safe C++ code in the Hermes VM runtime. Use when writing, modifying, or reviewing C++ runtime VM code that uses internal Hermes VM APIs (as opposed to code using JSI). This includes working with GC-managed types…

2026年5月14日
binary-size-analysis
未分类

This skill should be used when the user wants to analyze hermesvm binary size changes across a range of commits. Use when the user mentions "binary size", "size analysis", "size regression", "size increase", or asks to measure how commits affect the hermesvm…

2026年3月11日
non-interactive-git-rebase
未分类

Use when needing to reorder, split, drop, or amend git commits that are not the top commit, without interactive editor access. Covers programmatic rebase via GIT_SEQUENCE_EDITOR, commit splitting with automated hunk selection, and metadata changes (author,…

2026年2月20日
add-ir-instruction
未分类

Guide for adding a new IR instruction to the Hermes compiler. Use when the user asks to add, create, or define a new IR instruction (Inst/Instruction) in the Hermes intermediate representation. Covers all required files and the patterns for each.

2026年2月19日
已展示 12 / 21 个仓库